- Puzzle
- Role-playing (RPG)
- Turn-based strategy (TBS)
- Adventure
Game
Divinity: Original Sin
Versions, mod loaders and mod compatibility for Divinity: Original Sin.
About Divinity: Original Sin
- Released
- June 2014
- Developer
- Larian Studios
- Engine
- Divinity Engine
- Series
- Divinity
- Platforms
- PC (Microsoft Windows) · Mac
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods indexed
- 93
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- GRAPHIC mod by vito74086.4k downloads
- Epic Encounters - Gameplay Overhaul and Content Expansion72.9k downloads
- DoS EE-MegaPack GraphicMod (4.5a) by A100N69.3k downloads
- FastMoveSpeed66.6k downloads
- 6 Man Party38.4k downloads
- Increased Movement Speed36.5k downloads
- GRAPHIC mod for everything that lives in the game by vito74036.4k downloads
- All Skillbooks Purchasable31.4k downloads
- 4 Character Creation28.3k downloads
- Custom Portraits For Enhanced Edition26.9k downloads
- DOS EE Movement Speed increase22.9k downloads
- Four Character Creation - For the EE21.4k downloads
- Sneaking mode without cover18.8k downloads
- Companion Female Hair styles for Players by Mr Esturk.18.2k downloads
- QuietDayOnTheMarket 2.016.8k downloads
- Mage Robes to Clothes by Mr Esturk16.7k downloads
- Scales - Gameplay Overhaul and Difficulty Mod - Enhanced Edition15.6k downloads
- Crafting Tweaks-Fixes-Extension15.4k downloads
- Small changes in the UI by vito74013.6k downloads
- Better Rarity Borders13.4k downloads
- Infinite Skillbooks12.9k downloads
- Freckles Begone12.7k downloads
- DOS EE - No item weight and minor inventory change12.2k downloads
- Simply 4 Player12.0k downloads
Browse all 88 Divinity: Original Sin mods Sortable by downloads, rating and date.
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Why Divinity: Original Sin mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Divinity: Original Sin mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






