Divinity: Original Sin 2 - Definitive Edition mods
Divinity: Original Sin 2 - Definitive Edition story mods
Everything filed under story by its own author, ordered by how much it is used.
AllAdd-on2.5kStory2.1kDefinitive Edition1.9kGM1.2kSkills522Quality Of Life484Balancing/Stats432Arena270Utility258Classes252Maps225Overhauls201Weapons196GM Campaign175Armors132Visual Overrides131Companions105Origins84Consumables64Quests49Story Campaign46Races43Runes/Boosts41
2.1k story mods
- Instant Death for Ada Laird Redoneby King FeraligatrNexus mirror: Another simple mod of mine for D:OS2. It adds a script to kill, one of the dwarven commoners in the Driftwood Square, instantly. This NPC is viewed by many to be super annoying for her dialogue loop in the square, myself included. So much that others, including me, try to find ways...71 downloadsupdated 2 y ago
- Giantess_Sebille_lizard_mode_2xby Polish Lizard70 downloadsupdated 4 y ago
- Blood rain and summonsby SuperCreampaiI added this to the workshop so my homies could download it, so I didnt think it needed a description. That said, this mod increases the radius of blood rain SIGNIFICANTLY. It also increases the length of summons to be nearly permanent. I like the idea of a necromancer that uses strong blood magi...70 downloadsupdated 6 y ago
- Fuck Taunts!!!by i like big tittiesEnemy taunts are fucking retarded and shouldn't be in the game. Now they aren't.69 downloadsupdated 5 y ago
- Supercharge Totemby ItomonWhen you use Supercharger on a totem, it grants a lesser damage bonus (60% instead of 100%) but also grants an extra attack for the turn. I always felt Supercharger slightly less effective in totems, since they can only attack once per round and aren't controlled by the owner. I hope this buff ma...69 downloadsupdated 5 y ago
- Control Player's Tension with DDAed Encounter Designby AtsunatoThis project is a W.I.P Academic Thesis Project, focus on controlling players' tension with dynamic difficulty adjustment within Flow[1] The difficulty of the combat will be dynamically adjusted based on the performance of the player, how many characters in a team, avg. level, etc. DDA method ins...69 downloadsupdated 6 y ago
- WITS/Treasure/Hidden potionby QweszaqI am surprised I couldn't find any mod that enables me to easily find hidden treasures and other places where You need to have certain amount of WITS stat while not breaking combat balance. Made a mod that adds a potion(unlimited) at the starting location giving 20 wits -20% crit and -20 initiati...69 downloadsupdated 3 y ago
- Reactive Armor Safety Measuresby KrisysA little mod for the people who toyed around with mods too much and now have enemies with insane armor amounts able to one-shot anyone with a Reactive Armor. Or just for people wanting to see the skill somewhat changed. I applied the following changes to the skill: - Physical armor reduction inst...68 downloadsupdated 5 y ago
- Weapon Rebalanceby Sir Marcus Rashford MBERebalance each weapon types to be more unique. Changes made: Daggers: Damage −10% Crit Chance +30% Dodge Chance +10% Swords (1H): Crit Chance +10% Dodge Chance +5% Axes (1H): Damage +6% Crit Damage +25% Maces (1H): Damage +18% Swords (2H): Crit Chance +10% Dodge Chance +5% Axes (2H): Damage +5% C...68 downloadsupdated 6 y ago
- Tyno's Skill Rebalanceby Tyno===Combat Skill Rebalance=== Wits gives 1>2%% crit, given it has the worst scaling of all combat abilities. ===Civil Skill Rebalance=== Civil skill gained every 3 levels not 4. =Pickpocketing , reduce gold per point 200>175 and weight limit per point from 2000>100. =Bartering, increased discount...67 downloadsupdated 6 y ago
- Resourcefulby LofgrenThis mod seeks to bring balance to the source by limiting access to it to a small degree. How it works: 1. After each combat, your party will draw power from the fallen on the battlefield, automatically regaining 1 source point per enemy killed IF the party member is alive when the combat ends. 2...67 downloadsupdated 8 y ago
- Scary Oyster's Seven Deadly Sinsby Scary OysterA mod i made for my own campaign, nothing too flashy, 14 skills and a few items, only for GM mode.67 downloadsupdated 7 y ago
- Giantess_Sebille_lizard_mode_2_5xby Polish Lizard66 downloadsupdated 4 y ago
- TysTacTweaksby LymsicalSome Tactician tweaks for a playthrough with friends since things were getting a bit too easy. Meant for a private playthrough and not general use so I don't recommend using this as I might change this unpredictably as our playthrough requires. Tactician Mode Changes: Enemy Physical Armor: 50% ->...66 downloadsupdated 8 y ago
- Forgotten dwarven realmsby Herr ZylinderHey there people! Just a few words to this; You'll realize fast enough that this actually isn't much but a small part of an adventure i wanted to create. Due to personal reasons i won't build any more than this. You are welcome to use the things i've built. Originally this adventure was meant as...66 downloadsupdated 9 y ago
- Improved Summonsby ProofThis is a mod targeting summons, specifically the Soul Wolf and the Incarnate, however, it will also change some other summons, which I won't explain here due to risk of spoilers. Note, this mod was supposed to be hidden until I could get it to work properly. Well, it works(ish) now. Seems the ed...65 downloadsupdated 8 y ago
- SpeedrunPresetby XerakoThe current standard for the Divinity: Original Sin 2 speedrun. This new build preset is called "Swift Knuckle", dedicated to one of Beast's quotes delivered on the Merryweather at the start of the game. Sadly, the speedrun has evolved so much that portion of the run is completed faster than the...65 downloadsupdated 4 y ago
- Blood Infusion castable spellby AyetoIntro This mod just adds a spell to the Summoning school that lets you turn your Incarnate into a blood incarnate, regardless of current terrain surface or previous elemental infusion. Works as a regular Blood Incarnate: Does Physical Damage Can use "Mosquito Swarm" +15% Physical and Magical Armo...64 downloadsupdated 9 y ago
- Rivellon Overhaulby WildWolfx007This is a personal project that I made to enjoy more the game. There are several tweaks on many aspects of the game. The main changes are: 1) max 8AP, start 5AP and recovery 5AP; 2) Tactician and Hardcore with less armor and much more HP; 3) Greater Incarnate, Tiger and Bonepile buffs; Cat and In...64 downloadsupdated 8 y ago
- Hayden's Campaignby HaydenTest Campaign63 downloadsupdated 9 y ago
- Subutai's EXP Propaganzaby BalkansBeatWiveself-test , kill-ryker, all source point except Advocate,eitne quest completion, eating mummie's head, killing hannag and killing Maybel&Geraldine will reward 20-9 exp63 downloadsupdated 5 y ago
- Gear_Overhaul_V2 [DE]by TiraGear is very limited in this game. This mod makes the average piece of gear to be of higher quality, while somewhat limiting the upper bounds of that gear so that the variance between the worst and best pieces is less severe. Check below to see the full extent of possible stats randomly generated...63 downloadsupdated 5 y ago
- MultiplayerQOLby rustysalad* Auto unlocks inventory in multiplayer. Otherwise it locks everytime a save is loaded. Norbyte's Script Extender is required to be installed for the mod to work.63 downloadsupdated 2 y ago
- Mass trap Mine Fix(DE)by 76561198356681057Fix the notorious Launch Explosive Trap and Deploy Mass Trap skill to makes it really act as trap/mine. Now it can be only detonated when depolyed, not anymore act as a bomb. When it be destoryed at undepolyed status, It will broken instead of explode.62 downloadsupdated 5 y ago
- LowerStatsHardcoreby ErsgenSimple changes in database to make tactician mode fair by reducing those irrational NPS's armor, while keeping improved AI, more skills and numbers of enemies from Tactician mode.60 downloadsupdated 7 y ago

