mod
ODviper's Tundra Knight - Blood Shield Nerf
by [OD]Viper
Removes the health cost of using Blood shield but reduces the magical/physical armor gain to 40% of the original values. I haven't found a simple solution to undead not taking damage from Blood Shield yet, so in the meantime, use this to keep your undead DKs from being too overpowered.
- Latest version
- no release indexed
- Downloads
- 933
- Rating
- 46
- Filed under
- Skills, Weapons
- Updated
- 7 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install ODviper's Tundra Knight - Blood Shield Nerf?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Divinity: Original Sin 2 - Definitive Edition all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download ODviper's Tundra Knight - Blood Shield Nerf safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Divinity: Original Sin 2 - Definitive Edition versions does ODviper's Tundra Knight - Blood Shield Nerf work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Divinity: Original Sin 2 - Definitive Edition.