mod
Starting Weapons
by Lex
Adds two chest once you arrive on the beach of Fort Joy. The first being weapons you should instantly be able to use and the other higher level weapons. Will add custom weapons once I figure out how to do it. I wanted to make sure none of the weapons would be broken therefore I just stuck with so...
- Latest version
- no release indexed
- Downloads
- 2.1k
- Rating
- 45
- Filed under
- Add-on, Story
- Updated
- 9 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Starting Weapons?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Divinity: Original Sin 2 - Definitive Edition all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Starting Weapons safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Divinity: Original Sin 2 - Definitive Edition versions does Starting Weapons work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Divinity: Original Sin 2 - Definitive Edition.