mod
Respawning Enemies
by Rhidian
Respawning Enemies What if the enemies could respawn? What if encounters could be repeated, and massacres of entire cities undone? This Main Campaign mod aims to allow just that. Features: -Enemies will respawn* where they last died (this is on by default) -Player characters receive four skills u...
- Latest version
- no release indexed
- Downloads
- 9.2k
- Rating
- 216
- Updated
- 12 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Respawning Enemies?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Divinity: Original Sin (Classic) all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Respawning Enemies safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Divinity: Original Sin (Classic) versions does Respawning Enemies work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Divinity: Original Sin (Classic).