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In-game Client Mod Management (client version)

by rawii22

Access your client mods from in-game. You can enable, disable, and configure your CLIENT mods without exiting the game now. The default key is set to ] NOTE!!!: If the server is NOT DEDICATED and the HOST makes a change, then the server WILL RELOAD. Also, don't click "cancel" when it's loading un...

Latest version
no release indexed
Downloads
10.1k
Rating
403
Filed under
Environment, Utility
Updated
6 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install In-game Client Mod Management (client version)?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Don't Starve Together all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download In-game Client Mod Management (client version) safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Don't Starve Together versions does In-game Client Mod Management (client version) work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Don't Starve Together.

Last checked 13 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 38 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.