mod
We have warrant, can we go in?
by [SWAT]
"No! fu** off! murican dog!" "...well, uhh... okay... We got triggered and- oh, thanks for the intel. citizens. our sniper in p- wait. only one window?... oh... uhh...good luck out there...yankees...i gotta go..." "Locals spotted some armed bad boys. they have 7.62, 9x39 rifle, pistols, 12.7mm ma...
- Latest version
- no release indexed
- Downloads
- 772
- Rating
- 1
- Filed under
- Missions
- Updated
- 5 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install We have warrant, can we go in??
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Door Kickers 2: Task Force North all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download We have warrant, can we go in? safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Door Kickers 2: Task Force North versions does We have warrant, can we go in? work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Door Kickers 2: Task Force North.