Dwarf Fortress mods
Dwarf Fortress entity mods
Everything filed under entity by its own author, ordered by how much it is used.
All Creature287entity220QoL209tweak164Graphics152Material87UI77race70fix70Item69reaction67Balance62civilization61inorganic47creatures44 cheat41Cosmetic41dfhack38Difficulty38Crafting37mod patch37Compatibility36Building35Civilizations32Language32megabeast31Entities26farming26plants25armor25materials24Weapons24Plant23Dye21metals20Magic19Total Conversion19Weapon19Pet18Metal17Elves15Quality Of Life15Items13Elf12Clothing12Fantasy12animal12Food11Adventure11Water10content10Expansion10dwarf10sand10wood9Recipes9Translation9Utility8funny8Interaction8trees7Sound7Interface7Life7secret7War6deutsch6fortress6Glass6Horror6Lua6Furniture6Color6Industry5Map5World5Font5Cheats5Overhaul5Music5stone5menu5human5Underground5Fun5Playable5
220 entity mods
- Civ Crucible - Kappaby Snow GibbonThis module adds the Kappa creature and entity, water-loving semi-reptilians whose notable feature is giving birth to many polymorphs, with small and large quadrupeds and humanoids from two turtle-like morphologies. They are somewhat violent and have little regard for the lives of other sapients...91 downloadsupdated 4 y ago
- Plane Touched Dwarvesby 76561198422306612Sidhakari are good aligned and can bring any good pets, like the elves. They love nature and can eat people, which means when you get invaded by zomboids you can probably eat them. Sluaghkari are monochrome "evil" dwarves who like to collect babies like pokemon, they can bring any evil pets wich...90 downloadsupdated 2 mo ago
- Civ Crucible - Leshyby Snow GibbonThis module adds the Leshy entity and creature, a malicious and forlorn forest spirit that steals children and raises them as their own wild childs. Warning: no graphics. Proceed at your own peril. Description The leshy are a god-forsaken wood-folk. Having lost the protection of the nature forces...90 downloadsupdated 4 y ago
- Wyvernsby nytpuAdd wyverns as a playable and naturally-occuring intelligent wilderness creatures. They are flying, egg-laying mammals slightly larger than humans that spawn in any savage surface biome. While they only have wings with no other forelimbs, they have hand/finger-like appendages on their wings that...89 downloadsupdated 23 mo ago
- Civ Crucible - Rakshasaby Snow GibbonThis module adds the Rakshasa entity, a desert-dwelling race of humanoids with animalistic features. They have an intricate warrior culture and can be seen operating as mercenaries within the ranks of the world’s armies. Warning: no graphics. Use at your own peril. Description Rakshasa are tall a...87 downloadsupdated 4 y ago
- playable elvesby GoezerAdds an alternate controllable elven civilization and Lets you play as a member of them.86 downloadsupdated 4 y ago
- Civ Crucible - Korriksby Snow GibbonThis module adds the Korrik entity to the game, a playable kobold-kin with an alternative low-tech metalworking style, focussed on a hunter-gatherer lifestyle. Warning: No graphics. Proceed at your own peril. Description Korriks are cousins to kobolds - They have the same stature, carnivorous die...84 downloadsupdated 4 y ago
- Critter Fortressby Sif MunaThis is a mod in the early stages of development to spice up the worldgen civilizations with various critter people. Currently, it only serves to replace dwarves with the Caprini, goatlike critters who have a similar propensity for alcohol and fey moods. As more sprites are knocked out this mod w...83 downloadsupdated 4 y ago
- Elf B Goneby THE WIZARDMod that removes elves. I had uploaded a similar thing but people kept being weird in the comments. Please be normal or I will turn comments off again.82 downloadsupdated 3 y ago
- Human Language Variety (Lua)by DPh KrakenRequires v52.01+. For each world, generates 1/5 of the total civilizations as human entities with a varying translation. Replaces PLAINS civilization. A test to show off a Lua mod doing something interesting, at least aesthetically. List of options: - Vanilla - Norse by me (detailed credits and s...82 downloadsupdated 18 mo ago
- Gadget's Kobold Caverns Bumbr Patchby BumbrMy reimagining of the original Kobold Caverns Mod. This is the initial release. I made it for myself, implementing changes I wanted in my game according to my vision. All values are approximate and may be changed later. FEATURES: New Kobold specific metal - Koboldite worse then steel, better then...81 downloadsupdated 3 y ago
- Animal People Entityby GoezerAdds multiple controllable civilizations in worldgen controlled by elephant or lion man etc.75 downloadsupdated 4 y ago
- No Humansby serithinflightThese are the default Dwarf Fortress civilizations without humans. Now simplified.69 downloadsupdated 21 mo ago
- SLPW World Packby KodesmackPack of races for a SLPW world. You may get a larger than usual amount of worldgen rejections, but a setup should eventually work out.68 downloadsupdated 3 y ago
- Community Monsters - Spawn of Holistic (w/ wild Spawn)by SplintThis mod adds the Spawn of Holistic of Syrupleaf and Spearbreakers fame to the game. This version includes roaming packs of Spawn in the wilderness, for a potentially much harder experience.65 downloadsupdated 20 mo ago
- (Deprecated) Advanced Pressing Compatibility Patchesby DroseranAs of DF version 52, this mod is no longer needed due to the and reaction tokens. This mod adds compatibility for Advanced Pressing reactions to most civilizations available on the Steam workshop. Check out my other Dwarf Fortress mods: My Dwarf Fortress Workshop If you enjoy my mods, consider se...64 downloadsupdated 14 mo ago
- Venomous Koboldsby SpiderBiteGives Kobolds are fast acting, but also short lived, venomous bite based off the blue ringed octopus; quick acting and causes nausea, dizzyness, and paralyzing, along with numbness.64 downloadsupdated 2 y ago
- Only Dwarvesby serithinflightThis Removes Elves, Goblins and Humans leaveing only Dwarves on the surface. Simplified but redundant now.46 downloadsupdated 3 y ago
- Touhou Adventurismby 76561198366188782Edit of the Touhou Fortress mod by perl and Regularity. All credit to them. I don't know what i'm doing. Expect incompetence. Mod enables touhou tameables to sometimes be selectable as adventurers. Expect no functionality beyond graphics (which seemed to work in my test playthrough) If the origin...44 downloadsupdated 13 mo ago
- Reign of the Viluby SleppaThis mod adds a new race to the world, called the vilu. They're hostile plants, though due to their biology and inability to wear armor, they wont pose too much of a threat to an established fortress. They can do some damage to civilians, and can take a hit if they're struck in the right places,...44 downloadsupdated 6 mo ago
- Make Kobolds Great Againby 76561199758078434Patch for Intro's Kobold Civ. Makes agender kobolds rare to impossible & alters remaning caste preferences.43 downloadsupdated 11 mo ago
- No Humans and Elvesby serithinflightThese are the default Dwarf Fortress civilizations without humans and elves. Simplified but redundant now.42 downloadsupdated 3 y ago
- No Goblins and Elvesby serithinflightThese are the default Dwarf Fortress civilizations without goblins and elves. Simplified but redundant now.42 downloadsupdated 3 y ago
- Terra do Sol, Chapter 0 - Inca Cosmogonyby 墨水Terra do Sol Chapter 1: Inca Cosmogony Terra do Sol aims to bring the diverse and vibrant cultures of pre-Columbian South America into the world of Dwarf Fortress. This project is a respectful tribute, built around authentic representation through new civilizations, religions, creatures, and worl...41 downloadsupdated 9 mo ago
- Kobolds into Cuteboldsby KoboldTurn those ugly goblinbolds into cutebolds. Does not edit sprites (currently breaks them so play with ascii) nor make kobolds playable in fortress mode, can in adventure mode. Simply edits their bodies and description to be more in line with the cutebolds designed by /tg/weaver, aswell as make th...40 downloadsupdated 18 mo ago
- Groklings - A New Playable Creatureby Captain_ChipzI used groklings in a series of Dungeons & Dragons campaigns I ran as a kid, I recently thought of them and thought the would be a good fit for Dwarf Fortress. The Groklings have portraits and layered graphics. Vanilla assets were used to make them. Groklings were created in an age before time by...37 downloadsupdated 5 mo ago
- Grim Darkby Matthew SLarger, more diverse, dangrous civs33 downloadsupdated 2 y ago
- Forest Squirrel Peopleby Robot FaceMakes it so FOREST entities can have squirrel people. Each forest civilization will choose between elves, red squirrel people, gray squirrel people, or flying squirrel people (who can't actually fly) at world gen. Mechanically they should do all the same things as elves, so don't trade wood to th...32 downloadsupdated 4 y ago

