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Mods Placeholder (for installing mods after world creation)

by niemst

See YouTube Instructions Info This mod is a placeholder that can be used to add mods into existing worlds. In SOME cases, it is possible to install mods into a dwarf fortress world AFTER world creation — using the mod update menu that appears when the game detects a higher version of an installed...

Latest version
no release indexed
Downloads
903
Rating
29
Filed under
Mod
Updated
3 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Mods Placeholder (for installing mods after world creation)?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Dwarf Fortress all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Mods Placeholder (for installing mods after world creation) safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Dwarf Fortress versions does Mods Placeholder (for installing mods after world creation) work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Dwarf Fortress.

Last checked 19 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 29 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.