mod
Rise of the Mushroom Kingdom (Pre-Release)
by indigofenix
An enormous total conversion mod that adds elements from the Super Mario series. Includes 3 playable fort races (Toads, Koopas, and Shyguys) an enormous number of NPC races and monsters, powerup foods, secrets and more. It is not ready yet. I posted it early at Putnam's request since there are so...
- Latest version
- no release indexed
- Downloads
- 356
- Rating
- 125
- Filed under
- Total Conversion
- Updated
- 4 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Rise of the Mushroom Kingdom (Pre-Release)?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Dwarf Fortress all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Rise of the Mushroom Kingdom (Pre-Release) safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Dwarf Fortress versions does Rise of the Mushroom Kingdom (Pre-Release) work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Dwarf Fortress.