
- Action
- Free To Play
- Strategy
Game
Empires Mod
Empires, the award winning Source SDK game, combines the best of the first person shooter and real-time strategy genres. Fight as either the Northern Faction, remnants of the fallen nation of Jekotia, or as the imperial Brenodi Empire.
Unique strategy/first person shooter mix: One commander on each team plays from above, choosing research, placing buildings and giving orders. The rest fill the role of soldiers on the ground, with four distinct classes to choose from and customizable vehicles to drive.
About Empires Mod
- Released
- July 2008
- Engine
- Source
- Platforms
- Linux · PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsEmpires 2.39.4 Released!We're happy to announce version 2.39.4 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check our Discord events to see the date and time of when games are played. Changelog:BugfixesFixed a server crash caused by players repairing tanks that have been parented to other entities.Script/Game BalanceInfantryWeaponsNorthern Faction’s...
- Community AnnouncementsEmpires 2.39.3 Released!We're happy to announce version 2.39.3 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check our Discord events to see the date and time of when games are played. Changelog:BugfixesMinor optimizations to the visibility system.Minor fixes to the layout of the vehicle weapon HUD.Vehicle weapon reload is now properly telegraphed vi...
- Community AnnouncementsEmpires Shitmaps 2026🚨 Get Ready for Shitmaps 9! 🚨 It’s that special time of year again when we all cozy up, grab some cocoa, and load into Empires Mod to experience the best of the worst. Welcome to Shitmaps #9, the annual holiday tradition where mapmakers crawl out of their Hammer dungeons to unleash questionable masterpieces upon the community. Expect some great ideas and many not so, and maybe even a few good...
- Community AnnouncementsEmpires 2.39.2 Released!We're happy to announce version 2.39.2 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check our Discord events to see the date and time of when games are played. Changelog:FeaturesFurther adjustments to the visibility system introduced in 2.39.0:Optimized functionality of the visibility manager game system.Implemented a console...
- Community AnnouncementsEmpires 2.39.1 Released!We're happy to announce version 2.39.1 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check our Discord events to see the date and time of when games are played. Changelog:FeaturesFurther adjustments to the visibility system introduced in 2.39.0:Commander visibility tweak: Commanders can now see entities within 5000 units of an...
- Community AnnouncementsEmpires 2.39.0 Released!We're happy to announce version 2.39.0 which is live on Steam right now. Changelog below and also on our Website Come join us on Discord! Don't forget to check our Discord events to see the date and time of when games are played. Changelog:FeaturesMajor overhaul to the visibility system that drives the networked information used by the mini-map (and in-game visibility of entities).For more info...
- Mods indexed
- 183
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- fun_race_loop21.8k downloads
- fun_race_loop3a345 downloads
- fun_race_loop3337 downloads
- emp_cod_pk223 downloads
- fun_race_fun216 downloads
- fun_race_a2215 downloads
- fun_race_loop4199 downloads
- fun_race_loop2_fix173 downloads
- Better SoundsBrings Empires' sound up to 2019 AAA standards via some fancy audio post-processing and paraphased compression. aa0414e684ffe2bbe655877e4ab551fa687e8d92e59b90c18fe3f56fdadcd30f cyberes.key117 downloads
- Better MusicReplaces the tame default Empires music with something more interesting. Consists of 8 tracks from Arma 3 and DLCs: * This is War (Helicopters Remix) * Horizon Scan * Fighter Jets * Conquistador * Combined Arms * Broken Barricade * This is War (Main Theme) * Assault at Dusk The win track is Broke...111 downloads
- MW2 HitmarkersREQUIREMENTS: To use any mod made by me, you will need to authorize my workshop items for your client. To do this, add the line "024762b9c9206c9e0e2f4614e2f03323d902577d06fb5b1654e544bf7d56eee1 Reznovs_Key" to your /empires/cfg/workshop_authorized.custom.txt file. DESCRIPTION: Replaced the origin...107 downloads
- emp_turretdefence_v06107 downloads
- emp_warmup97 downloads
- emp_tropicvendetta_rc192 downloads
- emp_2islands_b291 downloads
- emp_rage_b287 downloads
- fun_empirescup_b386 downloads
- emp_temple_b3a85 downloads
- emp_snowbay82 downloads
- emp_valley81 downloads
- emp_traders_a881 downloads
- emp_bootybay_b680 downloads
- emp_streetsoffire_working80 downloads
- emp_tropicvendetta_rc480 downloads
Browse all 183 Empires Mod mods Sortable by downloads, rating and date.
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Why Empires Mod mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Empires Mod mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






