mod
Classical Colonization
Changes the cost of colonization modules to include 300 system growth (Same as chain gang program) and to cost more industry but outposts get colonized in one turn. Lumeris are currently excluded for balancing reasons. Riftborn modules cost more industry than other faction's modules but exclude t...
- Latest version
- no release indexed
- Downloads
- 423
- Rating
- 20
- Filed under
- Extension, Other
- Updated
- 8 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Classical Colonization?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and ENDLESS Space™ 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Classical Colonization safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which ENDLESS Space™ 2 versions does Classical Colonization work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern ENDLESS Space™ 2.