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mod

6-Hour Ticks

by Kortz

Changes the number of hours in each tick from 2 to 6 hours. This should make the game "feel" three times faster. (This doesn't increase performance, just increases the timesteps of each tick so the gameloop progresses more quickly). Movement and battle speeds have been adjusted accordingly, but I...

Latest version
no release indexed
Downloads
721
Rating
13
Filed under
Gameplay, Utilities
Updated
10 mo ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install 6-Hour Ticks?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Europa Universalis V all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download 6-Hour Ticks safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Europa Universalis V versions does 6-Hour Ticks work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Europa Universalis V.

Last checked 17 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 36 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.