Game
Final Fantasy VI Pixel Remaster
Versions, mod loaders and mod compatibility for Final Fantasy VI Pixel Remaster.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods72A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
- Frameworks1A framework is modding infrastructure rather than content: an API, injector or utility that other mods run on top of, or that helps you install, patch or manage them.
- Mods indexed
- 73
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Classic Text Box Framework (FFVI)16.5k downloads
- UnityPlayer CRC Check Bypass (Updated v1.2.1)12.6k downloads
- FFVI PR SNES Custom Tileset11.9k downloads
- SNES Overworld And Battle Sprites10.2k downloads
- Textbox Portraits (Full Frame)9.5k downloads
- Textbox Portraits9.5k downloads
- FFVI UI Overhaul Mod9.3k downloads
- Final Fantasy VI Pixel Keeper (FF Record Keeper Sprites)8.6k downloads
- Old Ver Menu Portraits5.6k downloads
- Color Corrected Battle Backgrounds5.5k downloads
- Edgar's New Look - Redrawn Menu Portraits4.7k downloads
- FFVI PR Pixel Art Button Prompts4.5k downloads
- SNES UI4.5k downloads
- Opera Omnia Style Portraits FFVI3.8k downloads
- Uncensored Celes Intro Scene3.5k downloads
- Minor FF6 Tweaks3.4k downloads
- SNES Battle Numbers3.2k downloads
- Ted Woolsey Uncensored Edition Script2.6k downloads
- Darker UI FF6 PR2.6k downloads
- FFPR Fix2.3k downloads
- Stone Door Removal2.2k downloads
- Overworld Mobile Tiles2.2k downloads
- Final Fantasy VI Pixel Keeper Portrait Mod2.1k downloads
- SNES Font2.0k downloads
Browse all 72 Final Fantasy VI Pixel Remaster mods Sortable by downloads, rating and date.
Why Final Fantasy VI Pixel Remaster mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Final Fantasy VI Pixel Remaster mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.