Menu
Five Nights at Freddy's: Help Wanted
  • Point-and-click
  • Puzzle
  • Role-playing (RPG)
  • Strategy

Game

Five Nights at Freddy's: Help Wanted

This is the mobile version of Five Nights at Freddy’s: Help Wanted, a collection of classic and original mini-games set in the Five Nights universe. Survive terrifying encounters with your favorite killer animatronics in a collection of new and classic Five Nights at Freddy’s experiences. “Where fantasy and fun come to life!” Time to get your hands dirty. Repair claustrophobic ventilation systems, troubleshoot broken animatronics that could activate at any moment, or spend your evenings cowering in the nighttime security guard office. Scenes from classic titles have been updated and remade

About Five Nights at Freddy's: Help Wanted

Released
October 2020
Developer
Steel Wool Studios
Engine
Unreal Engine 4
Series
Five Nights at Freddy's
Platforms
Android · iOS

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
34
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

More puzzle games see all

Why Five Nights at Freddy's: Help Wanted mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Five Nights at Freddy's: Help Wanted mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.