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Friendly Traps (自己人不踩陷阱)

己方小人和家养动物不会再触发自己造的陷阱(触发概率设为 0.0)。敌人和野生动物照常触发,所以陷阱该打人打人、该猎鹿猎鹿。原版油陷阱/希腊火对己方是 100% 触发且带范围火焰,本 Mod 一并修掉。副作用:己方路过时陷阱也不会被白白消耗。Friendly colonists and domestic animals will no longer trigger player‑built traps (trigger probability set to 0.0). Enemies and wild animals will trigger them as normal, so trap...

Latest version
no release indexed
Downloads
740
Rating
22
Updated
2 mo ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Friendly Traps (自己人不踩陷阱)?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Going Medieval all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Friendly Traps (自己人不踩陷阱) safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Going Medieval versions does Friendly Traps (自己人不踩陷阱) work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Going Medieval.

Last checked 7 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 0 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.