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Gorilla Tag
  • Platform
  • Indie
  • Arcade

Game

Gorilla Tag

Reject humanity. Run, climb, and jump in VR using a unique locomotion method that only needs the movement of your hands and arms. No buttons, no sticks, no teleportation. Push off of surfaces to jump and squeeze them with both hands to climb. The game mode is simple tag, for up to 3 players, or infection mode, with 4 or more. Run from the infected gorillas, or outmaneuver the survivors to catch them. Parkour up trees and cliff faces to evade and chase people down. Hang out in a virtual, low-fi jungle with randos or group up in a private room with friends to hang out and play. The stakes are l

About Gorilla Tag

Released
December 2022
Developer
Another Axiom
Engine
Unity
Platforms
Oculus VR · Meta Quest 2 · PlayStation VR2 · SteamVR · Meta Quest 3 · Oculus Rift · Oculus Quest

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
427
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

Most downloaded

Measured from the source's own counts, summed across every release.

Browse all 427 Gorilla Tag mods Sortable by downloads, rating and date.

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Why Gorilla Tag mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Gorilla Tag mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.