- Shooter
- Racing
- Adventure
Game
Grand Theft Auto IV
Grand Theft Auto IV is an action-adventure video game developed by Rockstar North and published by Rockstar Games. It is the eleventh title in the Grand Theft Auto series, and the first main entry since 2004's Grand Theft Auto: San Andreas. The game is played from a third-person perspective and its world is navigated on-foot or by vehicle. Throughout the single-player mode, players play as Niko Bellic. An online multiplayer mode is included with the game, allowing up to 32 players to engage in both co-operative and competitive gameplay in a recreation of the single-player setting. Two expans
About Grand Theft Auto IV
- Released
- April 2008
- Developer
- Rockstar North
- Publishers
- Take-Two Interactive, Rockstar Games
- Engine
- RAGE
- Series
- Grand Theft Auto
- Platforms
- PlayStation 3 · PC (Microsoft Windows) · Xbox 360
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods510A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
- Frameworks10A framework is modding infrastructure rather than content: an API, injector or utility that other mods run on top of, or that helps you install, patch or manage them.
- Mods indexed
- 520
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Liberty's Legacy Trainer261.7k downloads
- GTA4 DXVK (stutter and low performance fix for GTA IV and EFLC)247.4k downloads
- Grand Theft Auto 4 Warcaco Graphics Mod 1.0202.7k downloads
- iCEnhancer 3.0 Natural160.3k downloads
- Higher Resolution Vehicle Pack 2.4 - 15th Anniversary Edition113.0k downloads
- Fusion Fix104.6k downloads
- OpenIV101.2k downloads
- Realistic Handling and Physics95.3k downloads
- DayL's Natural Timecycle66.3k downloads
- Rivers of Blood v 9.1 HD FusionFix RTX REMIX66.3k downloads
- Higher Resolution Miscellaneous Pack61.7k downloads
- Liberty City Customs (Autobody Shop Mod)60.6k downloads
- DXVK GPLAsync 2.6.2 and Shader Cache47.6k downloads
- HQ Vanilla Textures City Revitalization45.3k downloads
- Photorealistic Visuals ReShade38.1k downloads
- GTAIV Excellent ENB Graphics v.5 Completion Final37.0k downloads
- GCU Car Pack32.3k downloads
- GTA 4 The Complete Edition 100 Percent Save Files28.5k downloads
- GTA IV Downgrader28.3k downloads
- GTA 4 Sound Overhaul V128.2k downloads
- Immersive NY - GTA IV Immersion Overhaul Beta 0.0427.7k downloads
- Realistic Weapon Overhaul Mod26.1k downloads
- Cinematic IVisuals25.2k downloads
- Simple Native Trainer (v1.0.4.0) Fixed25.0k downloads
Browse all 510 Grand Theft Auto IV mods Sortable by downloads, rating and date.
More racing games see all
Why Grand Theft Auto IV mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Grand Theft Auto IV mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






