mod
(Episode 1) Citadel destruction
by Dirizher
Replaces ep1_c17_06 and ep1_c17_06_l_0.lmp. WARNING IF YOU USES A MOD THAT REPLACES ONE OF THEM FILES THIS MOD WONT BE WORK If you want make it compatible with other mod, you can unpack vpk file and use uncompiled VMF file Mod path steamapps\workshop\content\220\3623837257 Also if you want non wo...
- Latest version
- no release indexed
- Downloads
- 5.7k
- Rating
- 710
- Filed under
- Models, Maps
- Updated
- 9 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install (Episode 1) Citadel destruction?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Half-Life 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download (Episode 1) Citadel destruction safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Half-Life 2 versions does (Episode 1) Citadel destruction work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Half-Life 2.