mod
Saving Private Dustin Echoes
by Drksteel
Embark on a one-man suicide mission to rescue Private Dustin Echoes. This mod is a what-if scenario where There really was a Dustin Echoes that we went back to save after the events of halo 1. This mod takes some inspiration from Destiny 2's Zero Hour and Cod 4's Mile High Club to make it a fast...
- Latest version
- no release indexed
- Downloads
- 3.9k
- Rating
- 535
- Filed under
- campaign, Halo1
- Updated
- 19 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Saving Private Dustin Echoes?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Halo: The Master Chief Collection all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Saving Private Dustin Echoes safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Halo: The Master Chief Collection versions does Saving Private Dustin Echoes work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Halo: The Master Chief Collection.