Menu

mod

AI Fixes

by Kase

-If an army were sieging and 1k stack passed by or were recruited right by the fort said army WILL break the siege and chase that 1k stack. This bug goes back to the beta preview build and now it is fixed. -You will no longer see seleucid armies standing by on the westfront while they are being i...

Latest version
no release indexed
Downloads
695
Rating
18
Filed under
Overhaul
Updated
7 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install AI Fixes?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Imperator: Rome all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download AI Fixes safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Imperator: Rome versions does AI Fixes work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Imperator: Rome.

Last checked 17 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 27 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.