mod
DCK - Davinci's Combat Kit
A mod for KSP that adds 22 camouflage patterns, 19 solid colors and 1 Waldoto Stock, Aviator Arsenal. BD Armory Continued, BDMk22, SM_AFVs, Mk2 Expansion, QuizTech, KAX, Airplane Plus, BAD T Props and Procedural Parts as well as rims and tires for the M1 and TR-2L wheels DCK contains Stealth Coating parts (YCSM - You Can't See Me) that reduces the radar cross section of the craft it is attached to when using the YCSM part in conjunction with BDAc as well as Transparent/Invisible Aircraft Armor (FAR compatibility MM patch included for those who use DCK Aircraft Armor with FAR) to protect your shiny new paintjob DCK also has Z-90 'Oval', Z-90 'Round' and Z-4190 'Bubble' shields to help protect your invisible armor from getting scratched
- Latest version
- v0.4.0.0
- Downloads
- 18.1k
- Rating
- 30
- Licence
- GPLv3
- Updated
- 9 y ago
- Available on
- SpaceDock
Download
From DCK - Davinci's Combat Kit’s own host. Nothing is re-hosted here.
dck-davinci-s-combat-kit-v0.4.0.0.zip
Frequently asked
What licence is DCK - Davinci's Combat Kit under?
GPLv3, as stated by the author on the platform we synced it from. Check the project's own page before redistributing or bundling it.
How do I install DCK - Davinci's Combat Kit?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Kerbal Space Program all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download DCK - Davinci's Combat Kit safely?
From the author's own page on SpaceDock, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Kerbal Space Program versions does DCK - Davinci's Combat Kit work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Kerbal Space Program.