mod
Hide Empty Tech Tree Nodes
Hides any tech tree nodes that don't have parts and reassigns parent-node connections so that non-empty nodes have only non-empty parents. To be used with modded tech trees.
- Latest version
- 1.3.2
- Downloads
- 399.5k
- Rating
- 253
- Licence
- Creative Commons Attribution 4.0 International Public License
- Updated
- 4 y ago
- Available on
- SpaceDock
Download
From Hide Empty Tech Tree Nodes’s own host. Nothing is re-hosted here.
hide-empty-tech-tree-nodes-1.3.2.zip
Older versions24Hide older versions
- 1.3.06 Feb 2021Get
- 1.2.05 Dec 2020Get
- 1.1.28 Nov 2019Get
- 1.1.121 Apr 2019Get
- 1.1.013 Jan 2019Get
- 1.0.528 Oct 2018Get
- 1.0.46 May 2018Get
- 1.0.325 Mar 2018Get
- 1.0.224 Mar 2018Get
- 1.0.17 Oct 2017Get
- 1.0.03 Sept 2017Get
- 0.8.04 Jun 2017Get
- 0.7.42 Jan 2017Get
- 0.7.31 Jan 2017Get
- 0.7.215 Dec 2016Get
- 0.7.115 Dec 2016Get
- 0.72 Dec 2016Get
- 0.67 Nov 2016Get
- 0.5.122 Oct 2016Get
- 0.520 Oct 2016Get
- 0.424 Apr 2016Get
- 0.324 Apr 2016Get
- 0.224 Apr 2016Get
- 0.124 Apr 2016Get
Frequently asked
What licence is Hide Empty Tech Tree Nodes under?
Creative Commons Attribution 4.0 International Public License, as stated by the author on the platform we synced it from. Check the project's own page before redistributing or bundling it.
How do I install Hide Empty Tech Tree Nodes?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Kerbal Space Program all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Hide Empty Tech Tree Nodes safely?
From the author's own page on SpaceDock, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Kerbal Space Program versions does Hide Empty Tech Tree Nodes work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Kerbal Space Program.