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NodeHelper

NodeHelper is a useful tool for PART developers to add, remove, and edit the nodes of a part to see how things will fit together, then output your new values to cut-and-paste into the real CFG file. Relo

Latest version
1.5.1.5
Downloads
4.8k
Rating
21
Licence
CC-BY-NC-SA
Updated
5 y ago
Available on
SpaceDock

Download

From NodeHelper’s own host. Nothing is re-hosted here.

1.5.1.5release1 Oct 2021

nodehelper-1.5.1.5.zip

Older versions4
  • 1.5.1.415 Aug 2020Get
  • 1.5.1.33 Jul 2020Get
  • 1.5.1.226 Jan 2020Get
  • 1.5.1.13 Dec 2019Get

Frequently asked

What licence is NodeHelper under?

CC-BY-NC-SA, as stated by the author on the platform we synced it from. Check the project's own page before redistributing or bundling it.

How do I install NodeHelper?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Kerbal Space Program all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download NodeHelper safely?

From the author's own page on SpaceDock, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Kerbal Space Program versions does NodeHelper work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Kerbal Space Program.

Last checked 1 mo ago against SpaceDock. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 49 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.