mod
Persistent Dynamic Pod Names
Persistent Dynamic Pod Names This mod has two related functions: 1. Allow you to name each individual command pod in a vessel. These names will be assigned to the entire vessel when the command pod becomes active 2. Allow you to create one or more templates in a cfg file which can then be assigned to either a vessel and/or individual command pods. The template is used when the vessel is launched (in the case where the template is assigned to the vessel in the editor), and when templates are assigned to individual command pods, the template is processed when that command pod becomes active.
- Latest version
- 0.1.9
- Downloads
- 12.8k
- Rating
- 34
- Licence
- Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License
- Updated
- 9 y ago
- Available on
- SpaceDock
Download
From Persistent Dynamic Pod Names’s own host. Nothing is re-hosted here.
persistent-dynamic-pod-names-0.1.9.zip
Frequently asked
What licence is Persistent Dynamic Pod Names under?
Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License, as stated by the author on the platform we synced it from. Check the project's own page before redistributing or bundling it.
How do I install Persistent Dynamic Pod Names?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Kerbal Space Program all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Persistent Dynamic Pod Names safely?
From the author's own page on SpaceDock, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Kerbal Space Program versions does Persistent Dynamic Pod Names work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Kerbal Space Program.