mod
KF-NewCubeRemakeFinalV1
by M@GISTER
Changelog: --NewCubeRemake-- *Optimized Precomputed Visibility (now stable 50 - 60 fps with vsync). *Fix spawn for zeds and final boss. *Fix missing textures. *Fix animations for traders and secret dance trader. --NewCubeRemakeFinal-- *Fix kismet scripts for teleport players (now correct consider...
- Latest version
- no release indexed
- Downloads
- 13.4k
- Rating
- 273
- Filed under
- Maps
- Updated
- 11 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install KF-NewCubeRemakeFinalV1?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Killing Floor 2 all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download KF-NewCubeRemakeFinalV1 safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Killing Floor 2 versions does KF-NewCubeRemakeFinalV1 work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Killing Floor 2.