mod
Sea District Changes
by Selez
Made the Shipyard and it's upgrades into part of the harbor, changing the total sea buildings to three. The Pirate Building went though a lot of changes for a more risk/reward thing. This is meant for a new game as it can cause issues in an already running game. Major Changes: Made the Shipyard i...
- Latest version
- no release indexed
- Downloads
- 4.2k
- Rating
- 125
- Filed under
- Economy
- Updated
- 3 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Sea District Changes?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Knights of Honor II: Sovereign all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Sea District Changes safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Knights of Honor II: Sovereign versions does Sea District Changes work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Knights of Honor II: Sovereign.