Knights of Honor II: Sovereign
Knights of Honor II: Sovereign mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Rebalanced Infantry and Spearmenby DoctardIncreased infantry defense Llowered spearmen defense Reduced infantry gold cost (still slightly higher than spearmen) but increased their levy cost Slightly increased infantry movement speed in battles HAVEN'T touched the mercenary costs much, not sure what to do about them. Similarly I've only l...746 downloadsupdated 3 y ago
- Smart-Ai Modby [N.C]-Lusche#### Smart-AI MOD ### "Designed to deliver a balanced multiplayer experience and an engaging, high-quality singleplayer journey. * The AI should now pose a much greater challenge. * On Normal difficulty, the AI receives approximately +10% bonuses (previously 0%). * On **Hard**, the AI receives ap...736 downloadsupdated 10 mo ago
- Increased Text Sizeby Brain BlockadeThe mod increases the text size in almost the entire game. Note: Some text I can't increase with the mod, sorry!719 downloadsupdated 16 mo ago
- Town Expansion price [1000]by BetislavSimple mod that manipulates with price of town expansion. Price is always set to 1000g for adittional tier. Only made it work for new version and new variants. Works in Multiplayer Other variants: [200+] [500+] [1000] [1000+] [2000] [5000] [5000+]719 downloadsupdated 20 mo ago
- Example Modby MichaelThis is an example mod, demonstrating how to change various things in the game: - Hiring new members of the Royal Court now always costs 5 gold - Changing governors is now instant (English and Giberish texts updated) - Militia and Advanced militia now only cost 1 population - Housings and Market...718 downloadsupdated 4 y ago
- Knight Raven Honor 2by DagdorvalKnight Raven Honor 2 mod for Knights of Honor 2 v0.3 // Alpha build, submit balancing suggestions to the steam discussion thread. If the game crashes, tell me what happened in the game actions right before it did. // MOD DESCRIPTION This mod is intended to make combat more challenging and larger...717 downloadsupdated 4 y ago
- Cossacksby Brain BlockadeNew units for hiring in Kyiv: Cossacks Sich Cossacks Register Cossacks Hetmans Mod compatibility: Crusaders; Vikings. Supported languages: English Français* Deutsch* Español* Polski* Русский *machine translation696 downloadsupdated 16 mo ago
- Expand town cost set to 4000 at all times682 downloadsupdated 4 y ago
- Farming District Changes666 downloadsupdated 4 y ago
- No ungoverned penaltyby AandOTech656 downloadsupdated 4 y ago
- Unit Expansion [Needs update]by BeyondSilvernot my mod this is a port from nexus mods by Kazuiyo The following units are now recruitable Templar Knights Cavalry - Available to Western Europeon, Spanish, Norman, Hungarian, Recruitment pools. New requirements - Christian Ceremonies Templar Knights Infantry - Available to Western Europeon, Sp...622 downloadsupdated 3 y ago
- No Progressive Costby Brain BlockadeNo progressive cost for building and upgrades.613 downloadsupdated 15 mo ago
- No Upkeep Foodby Brain BlockadeNo upkeep food for troops just like in Knights of Honor 1.611 downloadsupdated 17 mo ago
- Aging Knights569 downloadsupdated 4 y ago
- No Upgrades: All Buildingsby KidneyReplaces Upgrades with Buildings. Adds a Cathedral and University Equivalent to Pagans. Adds different Max Building slot count options and sets default to 16. Sets minimum building slots to 8. Lowers and additional building slot cost by 1000. * Max Building option in New Campaign menu is broken....568 downloadsupdated 2 y ago
- 681 AD - The First Bulgarian State on Balkansby 76561198866040453A historical mod that adds the year 681 AD as a playable starting period, featuring Kan Asparuh and the foundation of the First Bulgarian Empire. ? Important Notice When the mod is enabled, vanilla starting periods are hidden and cannot be played. Disable the mod to restore the original campaign...548 downloadsupdated 4 mo ago
- Free Hiring Knightsby Brain BlockadeFree hiring all knights.544 downloadsupdated 17 mo ago
- Russian voice543 downloadsupdated 2 y ago
- Knights of Honor 2 mini Jamais Vu542 downloadsupdated 4 y ago
- Settlements city and some other balance changes537 downloadsupdated 3 y ago
- Very slow aging536 downloadsupdated 3 y ago
- No Wagesby Brain BlockadeNo wages for all knights (marshal, diplomat, cleric, spy).523 downloadsupdated 17 mo ago
- 50 Percent Ungoverned Province Penalty522 downloadsupdated 4 y ago
- Town Expansion price [200+]by BetislavSimple mod that manipulates with price of town expansion. Price is set to 200g + 200g for adittional tier. Only made it work for new version and new variants. Works in Multiplayer Other variants: [200+] [500+] [1000] [1000+] [2000] [5000] [5000+]502 downloadsupdated 20 mo ago
- TotalWar4.0(Ocean beta)by CCCPMod Content Designed primarily for PvP, with challenging VH-difficulty PvE available; includes 45 distinctive regional units, 15 religion-exclusive buildings, extensive historically grounded yet gameplay-friendly revisions to maps and settlements, plus full overhauls of traditions and trade goods...502 downloadsupdated 2 mo ago
- Fuck the Rebelsby aljescoDisables rebellions for human players.494 downloadsupdated 5 mo ago
- Knight Agingby Brain BlockadeAll hired knights (marshals, merchants, diplomats, clerics, spies) will age and die just like your ruler. This includes the AI. A new section "Knight Aging" will appear in the Campaign Settings with options On, Off. Mod doesn't work with old saves, need start new campaign! Disabling the mod will...490 downloadsupdated 17 mo ago
- VarangianForRusby ДОДЕП 2 ДИВИЗИИ ССAdding Varangian guards for Novgorod, Pskov, Suzdal, Rostov and Ryazan. In future plan to make it more historical. Due to insufficient knowledges of modding i am not able to do it now, Also in future have plans to add/change Union Quests for Rus states,487 downloadsupdated 2 y ago
- Koh2 Mini Jamais Vuby PhanQuan### ATTENTION ### I'm not the author of this mod, Igles007 is, I just help him publishing this mod to steamworkshop with his approvement. Original link and full description of the mod can be found here: Jamais Vu is a series of modifications to different games. The main idea is that after install...482 downloadsupdated 4 y ago
- Papal States474 downloadsupdated 3 y ago
- Sir Cheateen sir470 downloadsupdated 3 y ago
- Settlements tweaks467 downloadsupdated 4 y ago
- Norman Kingdom of Sicily - 1224 ADby 76561198979523119Norman Kingdom of Sicily - 1224 AD The previous county of Sicily ruled by the Normans has finally stabilized. The great-grandson of the famous Roger the second, Guillaume III finally took power after the death of his father, Tancrede of Lecce. This mod include : -the Kingdom of Sicily at its terr...463 downloadsupdated 3 y ago
- Cannons455 downloadsupdated 3 y ago
- Truth Prevails 1403 AD 1.0by InfinimmoTruth Prevails 1403 AD - a new campaign start for Europe around the year 1403. Expansion like mod. The political map is tuned for the early 15th century: the Holy Roman Empire is split into German vassal states and free cities, Bohemia is a strong kingdom under Wenceslaus IV. Hussitism start to a...449 downloadsupdated 1 mo ago
- No Resource Boosts437 downloadsupdated 4 y ago
- Rus` army overhaulby ДОДЕП 2 ДИВИЗИИ ССHello everyone! Some time ago, I created and uploaded a mod to the workshop called "Varangian for Rus`", which added Varangians to the territory of Rus’. However, I later had to leave both the game and the mod behind. Now that I have time again, I plan to rework the unit roster for the Eastern Sl...422 downloadsupdated 15 mo ago
- Bigger Bohemia 1224by EdbiPersonal mod for 1224 start, inspired by Ottokar II era, with little extra Hungarian and Slovak provinces. Extra Teutonic order units, since Ottokar II led 2 Crusades to baltic and Konigsberg was named in his honor and because Bohemia has only generic slavic and normal units. Also added longbows,...403 downloadsupdated 3 y ago
- Unit Recruitment Changeby BetislavAbility to recruit multiple types of elite units. The elite units you can recruit depend on the culture you play as. Some requirements for recruiting these units have also changed. Mod in testing phase for now.399 downloadsupdated 20 mo ago
- No Progressive Hiringby Brain BlockadeNo progressive hiring for all knights.373 downloadsupdated 15 mo ago
- Informerby Brain BlockadeMod adds names of Unification quests and units of the kingdoms to the campaign start screen. Description in brackets: Special - means that the unit can be hired in a certain province x - number of provinces in which a unit can be hired Early - starting period 1110 AD Mid - starting period 1224 AD...358 downloadsupdated 16 mo ago
- Names Expanded345 downloadsupdated 3 y ago
- Notification Settingsby Brain BlockadeThe mod allows you to enable or disable various notification settings: Knight deaths Kingdom reactions Unused governor slot Books capacity reached Build queue empty Can adopt tradition Advantages progress Trade center decaying Army is starving Stability issues After enabling the mod, a "Notificat...341 downloadsupdated 17 mo ago
- Adjusts for Multiplay v2.1by MiyabiSFGThis is a mod that changes various settings that are ideal for multiplayer. - halves the cost of all skill - max_player_initial_wars = 0 / 0 / 0 / 0 - provinces_always_initially_converted = true / true / true / true - speed_map = [0.5,1,1.5,1.8,2,2.5,20] - army_player_retreat_penalty = 0.5 in all...325 downloadsupdated 3 y ago
- Farm Updateby AandOTech319 downloadsupdated 4 y ago
- Reconquista318 downloadsupdated 4 y ago
- New Unitsby PrincessBear314 downloadsupdated 3 y ago
- Ukrainian localizationby MrXoganTest-text Ukrainian localization. Many things may not work (for some reason, even translated lines return to English), there may be errors and various problems in general. If possible, I will fix what I see, but right now it is ready to use fully.314 downloadsupdated 2 y ago

