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LEGO Batman 2: DC Super Heroes
  • Hack and slash/Beat 'em up
  • Arcade

Game

LEGO Batman 2: DC Super Heroes

The handheld versions of LEGO Batman 2: DC Super Heroes (the sequel to LEGO Batman: The Videogame) retain the same storyline as their home console cousins, in which Batman and Robin must team up with characters from the DC Universe (including Superman, Green Lantern, The Flash and Wonder Woman among others) to save Gotham City from the newly-formed alliance of The Joker and Lex Luthor. These versions include 14 levels in which players must help the Dynamic Duo (along with the Justice League in later stages) collect studs, defeat enemies and interact with numerous objects in an open-world envi

About LEGO Batman 2: DC Super Heroes

Released
June 2012
Developer
TT Fusion
Publisher
Warner Bros. Interactive Entertainment
Series
LEGO
Platforms
Nintendo 3DS · Android · iOS · PlayStation Vita · Nintendo DS

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
83
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

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Why LEGO Batman 2: DC Super Heroes mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host LEGO Batman 2: DC Super Heroes mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.