Life is Feudal: Forest Village
Life is Feudal: Forest Village mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- Town's Hearthby 76561198846755768This mod introduces to the core game new services building - Town's Hearth. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal for small or large settlements. Blends perfectly with cast...8.5k downloadsupdated 6 y ago
- Town's Estatesby 76561198846755768This mod introduces to the core game new functional, housing buildings - Humble and Wealthy Town's Estates. Fully random decorated and furnished. Offers functional garden providing food for its residents and accommodation for 10 and 14 villagers (depends on estate type). Ideal for small or large...8.5k downloadsupdated 6 y ago
- Travelers Innby 76561198846755768This mod introduces to the core game new building - Travelers Inn, new resources (nutritious and delicious food) - Fine traveler's meal and Traveler's meal and new recipes Delicacy and Fine Delicacy. Fully random decorated and furnished. Designed as mod connected with most of my industry mods. It...8.4k downloadsupdated 7 y ago
- Rain barrelby Sir FoxyA smaller and cheaper version of the well, with the drawback of only filling up during rainfall.8.3k downloadsupdated 8 y ago
- Fletcher & Bowyer Workshopby 76561198846755768This mod introduces to the core game new industry - arrows and bows crafting (as trade wares), new building - Fletcher and Bowyers Workshop and new resources such as arrows, bows, chicken feathers. Fully random decorated and furnished. Designed as connected mod with Guards Guards. It must be plac...8.3k downloadsupdated 6 y ago
- 50% Faster Terraformingby Booted BuildsTired of waiting ages and ages until you've got a new, nicely flat plot of land? Speed terraforming up by 50%. Note: only terraforming is affected, not the removal of resources. Note: some people have reported problems with my terraforming mods, others say the code still work fine and it might be...8.2k downloadsupdated 9 y ago
- Less Food! X2by FanteDecreases the food consumption of your villagers by half. Doen't need to start a new game.8.2k downloadsupdated 9 y ago
- Town's Graveyardby 76561198846755768This mod introduces to the core game new burial building - Town's Graveyard. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics and Funeral rites MOD. It can accommodate up to 80 bodies. Perfe...8.2k downloadsupdated 6 y ago
- Pasteler Shopby 76561198846755768This mod introduces to the core game new chain of production, new building - Pasteler Shop, new resource - delicious and nutritious sweetened food and new recipes with fruits, sugar, almonds, milk and various spices. Fully random furnished and decorated. Designed as connected mod with Sugar Mill,...8.1k downloadsupdated 7 y ago
- Close the Gates!by MEGADORI* This mod is no longer necessary if you have the Guards! Guards! mod * This mod allows the palisade gate and castle gates to be closed and opened with a toggle button. Take care! Villagers can not pass through a closed gate and they can not open it autonomously.8.0k downloadsupdated 7 y ago
- Church Gardenby 76561198846755768This mod introduces to the core game a new building - Church Garden. It offers additional source of herbs and spices. Perfect for small or large settlements. Fully random decorated. Works from Spring till Fall. Designed as a stand-alone mod. It can be placed anywhere in your Mod List. Compatible...8.0k downloadsupdated 6 y ago
- Small Stableby 76561198846755768This mod introduces to the core game new animal breeding building - Small Stable. Fully random decorated and furnished. Compatible with core game mechanics. Allows to breed 8 donkeys in one stable. Ideal for small or large settlements. Designed as a stand-alone mod with not mandatory connection w...8.0k downloadsupdated 6 y ago
- Veniceishby Norway RulesIsland group Change: 31 / 12 / 2017 Raised the terrain 1m.7.9k downloadsupdated 9 y ago
- Farming Overhaulby DrogarShare the harvest and store work between workers instead of having them doing both7.9k downloadsupdated 7 y ago
- Medieval Expeditionsby 76561198846755768This mod introduces to the core game new, much more realistic resources required to send ships on expeditions (core game pies are quite hilarious). You can also choose the type of preserved food - smoked, salted, pickled or sweetened food. Resources such as alcohol, salt, maps, preserved food. Us...7.8k downloadsupdated 7 y ago
- Astrologerby 76561198846755768This mod introduces to the core game new building - Astrologer and new resources such as Astrologer's Scrolls and Astrologer's Maps. Fully random decorated and furnished. Designed as mod connected with Scrivener Notary (Scribe). It needs to be placed in your Mod List according to specific load or...7.8k downloadsupdated 6 y ago
- Town's Fairby 76561198846755768This mod introduces to the core game new storage and decorative building - Town's Fair. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal for small or large, developed settlements. Ble...7.8k downloadsupdated 6 y ago
- Scrivener notaryby 76561198846755768This mod introduces to the core game new building - Scrivener Notary and new resources such as Scrivener's Scrolls, Scrivener's Small Scrolls, Parchment and Irongall Ink. Fully random decorated and furnished. Designed as mod connected with Astrologer. It needs to be placed in your Mod List accord...7.8k downloadsupdated 6 y ago
- Even more storageby cstoneburnerIncreases storage capacity of both barns and warehouses to 25000 each.7.7k downloadsupdated 9 y ago
- Gatherers Postby 76561198846755768This mod introduces to the core game new agriculture building - Gatherers Post. Fully random decorated and furnished. Designed as stand-alone mod fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Building footprint 9 x 6. Allows you to gather fruits and veget...7.7k downloadsupdated 6 y ago
- More complex building materialsby MEGADORIThis mods adds two tiers of building materials to the game: lumber and ironwares, and furniture. More advanced buildings require these materials. COMPATIBLE with all my building mods! For this to work correctly, this mod must be ABOVE OTHERS in the modifications list. Crafting: LUMBER are crafted...7.7k downloadsupdated 7 y ago
- Small Town's Fairby 76561198846755768This mod introduces to the core game new storage and decorative building - Small Town's Fair. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal for small or large settlements. Blends p...7.6k downloadsupdated 6 y ago
- Merchants' Stallsby 76561198846755768This mod introduces to the core game eight different merchants' stalls offering various animals. Trade currency depends on silver industry - grain is the base payment. Fully random decorated and furnished. Ideal for small or large settlements. Blends perfectly with castle structures and modded bu...7.5k downloadsupdated 6 y ago
- Adjustable lampsby MEGADORIMakes the lights emitted from lamps adjustable./n Adjust the brightness, hue, and radius. Three presets7.5k downloadsupdated 8 y ago
- Perfumer's Atelierby 76561198846755768This mod introduces to the core game new resources - perfumes and linseed oil and new building to craft it - Perfumer's Atelier. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. Before turning this mod off you must empty your barns fro...7.4k downloadsupdated 6 y ago
- Donkey Millby Sir FoxyThe donkey mill produces flour by using a donkey powered grindstone. Production speed depends on the work done by the donkey and can therefore be slower or faster than a windmill. Increasing the speed also increases the amount of food and water consumed by the donkey. Slow: craft time: 1.10x, hay...7.4k downloadsupdated 8 y ago
- Hamlet's Healerby 76561198846755768This mod introduces to the core game new healing services building - Hamlet's Healer. Fully random decorated and furnished. Offers possibility to cure 14 sick villagers. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal fo...7.4k downloadsupdated 6 y ago
- Deutsche Textkorrekturby Swiss HalberdierDeutsche Textkorrektur Beschreibung Die Deutsche Textkorrektur korrigiert diverse Fehler und fügt fehlende Einträge in der deutschen Übersetzung hinzu. Hier ist eine kleine Übersicht: Die Details findet ihr in der Diskussionsgruppe "Liste aller Änderungen". - Berufe und Berufsbeschreibungen - Geb...7.3k downloadsupdated 6 y ago
- Mussels farms & nacreby 76561198846755768This mod introduces to the core game new industry - mussels farming and collecting nacre, new buildings such as Mussels farms (for breeding mussels) and rustic Clams stall, new resources - mussels (food), nacre (high valued trade ware), clams delicacy (food) and new, varied, nutritious and delici...7.3k downloadsupdated 7 y ago
- Town's Caravan Stableby 76561198846755768This mod introduces to the core game new animal breeding building for donkeys (both vanilla and modded) - Town's Caravan Stable. Fully random decorated and furnished. Compatible with core game mechanics. Allows to breed 14 donkeys in one stable. Ideal for small or large settlements. Designed as a...7.1k downloadsupdated 6 y ago
- PJ10 - Better Miningby JuniorAdjust the time needed to mine resources in all types of mines, the size of all mines and the density of minable resources.7.1k downloadsupdated 9 y ago
- Nomads Caravansby 76561198846755768This mod introduces to the core game additional housing - Small Nomads Caravans. Ideal for both, small or large settlements. Fully random furnished and decorated with beautiful wagons made by Sir Foxy. Offers accommodation for up to 24 villagers. Building footprint 28 x 28. Designed as an indepen...6.9k downloadsupdated 6 y ago
- Pedlars' Houseby 76561198846755768This mod introduces to the core game a new housing building - Pedlars' House. Fully random decorated and furnished. Offers accommodation for 6 people and steady supply of firewood for its residents. Fully compatible with core game mechanics. Ideal for small or large settlements. Blends perfectly...6.9k downloadsupdated 6 y ago
- Slaughterhouseby 76561198846755768This mod introduces to the core game new, originally designed building, Slaughterhouse. Fully random decorated. Programmed as mod connected with Enhanced Husbandry and Smaller Butchers Shop/Butchers Shop MODs (should be placed after listed mods). Allows you to produce additional various types of...6.9k downloadsupdated 6 y ago
- Medieval delicaciesby 76561198846755768This mod introduces to the core game carefully chosen, medieval recipes with delicious, nutritious delicacies (food) such as lard, rustic bread, buttermilk, roasted salmon, sweet custards, peasant delicacies, cottagers delicacies, curdled milk and sugar-coated almonds. New recipes depend on enabl...6.8k downloadsupdated 7 y ago
- Nomads Postby 76561198846755768This mod introduces to the core game possibility of additional citizens in your settlement. Nomads will arrive on random occasions, so remember to always have at least one prepared empty house for them (more than 1 is recommended). You can also invite nomad family by using new request instant fea...6.7k downloadsupdated 6 y ago
- Limited Sandbox Modeby 76561198846755768This mod introduces to the core game Limited Sandbox Mode - resources and materials. It's dedicated to players interested in building their empires without worrying about lack of building materials or resources needed to develop settlements. Fully compatible with More complex materials MOD. Stock...6.7k downloadsupdated 6 y ago
- Better House Upgradeby Noa3This mod make it possibile to upgrade from shak to a Small House and from House to a Hostel6.6k downloadsupdated 9 y ago
- Cancel demolition or upgradeby MEGADORILets you cancel the demolition of a building in the buiding interface window. Optinal cancel button for upgrading/construction, for easy use and to avoid misclicks with the demolish function.6.5k downloadsupdated 8 y ago
- PJ17 - Better Starting Conditionsby JuniorAdjust the kind and amount of resources provided at game start. Change the number of citizens and the camera distance.6.4k downloadsupdated 9 y ago
- Square map with riversby 76561198322856605The big square map with rivers. In order to get the map with, follow these steps: 1. Go to the settings of the new game 2. Select the map size - medium (This is important, otherwise the game will crashe!) 3. Select this map in list of maps 4. Climate, disasters and name whatever you like 5. Click...6.2k downloadsupdated 9 y ago
- Square map with bayby 76561198322856605Big square map with bay. In the new game, first select the correct card size - medium. And then the card itself.6.2k downloadsupdated 9 y ago
- Noisy Mountainous Worldby Norway RulesA world created by noise and some math. Plus some help from paint.6.2k downloadsupdated 9 y ago
- Local vegetationby Sir FoxyLocal vegetation Changes the environmental aspects of the map depending on a certain location. Currently giving the option to select: The black forest, Britannia & Gaul, Mediterranean, Newfoundland and Scandinavia, shown respectively in the screenshots and described below, or an option to adjust...6.1k downloadsupdated 8 y ago
- PJ18 - Better Weatherby JuniorAdjust weather conditions like global temperature, fog and snow on the ground6.1k downloadsupdated 9 y ago
- Statuesby bbc116Add few statues into the game. Statues avaliable to building in Decorations - Statues. Statues make villagers happy. Have you guessed whose bust? Write your own version of the comment :)6.0k downloadsupdated 9 y ago
- Fenceless buildingsby cstoneburnerRemoves fences from all buildings (but not fields or orchards). Be careful in placement as autoterraforming may partially bury them otherwise.6.0k downloadsupdated 9 y ago
- PJ05 - Better Heatingby JuniorAdjust the warmth given by firewood and charcoal and the time they are burning6.0k downloadsupdated 9 y ago