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E11 Factions Mod[Updated]

by 76561199351544824

(This mod is inspired by SCP lore, but it doesn’t strictly follow it. The E11 faction is based on the lore of the E1. You will find the link to the Google Docs in the comments below.) About the E11 Lore: The E11’s story unfolds in a world where the abnormal is no longer rare, it’s routine. Anomal...

Latest version
no release indexed
Downloads
1.0k
Rating
158
Filed under
Enemies, Weapons
Updated
12 mo ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install E11 Factions Mod[Updated]?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and MADNESS: Project Nexus all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download E11 Factions Mod[Updated] safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which MADNESS: Project Nexus versions does E11 Factions Mod[Updated] work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern MADNESS: Project Nexus.

Last checked 19 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 42 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.