Menu
Mario Kart DS
  • Racing
  • Arcade

Game

Mario Kart DS

Mario Kart DS is the continuation of the long running racing game series that began on the Super Nintendo. It features 16 new tracks as well as 16 tracks from the previous 4 games, with each set split up into the Nitro and Retro Grand Prix respectively. Eight racers are initially available, each with two go-karts to choose from. A number of characters and additional karts are also available to unlock. New items have been added to the arsenal, including a Blooper squid that squirts ink onto the screens of other players and a Bullet Bill power up that transforms the player into a giant, fast-tra

About Mario Kart DS

Released
November 2005
Developer
Nintendo EAD Software Development Group No.1
Publisher
Nintendo
Series
Mario Bros.
Platforms
Wii U · Nintendo DS

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

Mods indexed
40
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

More arcade games see all

Why Mario Kart DS mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Mario Kart DS mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.