Game
Master Of Orion - Conquer the Stars
Versions, mod loaders and mod compatibility for Master Of Orion - Conquer the Stars.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods indexed
- 27
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- Diverse Specials and Massive Planets - 5X UCP Compatible6.0k downloads
- Lots Of Planets3.7k downloads
- LessFrustratingMod2.3k downloads
- Bountiful Galaxy Mod2.1k downloads
- ELDER Race Antarans Latest Patch1.9k downloads
- GuardianShip.zip1.7k downloads
- Extreme Races1.5k downloads
- Slightly less annoying Antarans1.5k downloads
- Tactical Mod1.4k downloads
- Very Easy1.1k downloads
- Pollution Solution II1.1k downloads
- Resource Pack875 downloads
- Diverse Specials Lite 5X UCP Compatible818 downloads
- total_rebalance711 downloads
- T-Best Uber Unbalanced Mega Mod693 downloads
- Pollution Solution679 downloads
- Re-Useable Colony Ship670 downloads
- Terraforming Volcano633 downloads
- MultiStar629 downloads
- UNIQUE TECH TREE ICONS581 downloads
- Mike's Newish Races Mod V2574 downloads
- Warp Speed487 downloads
- Extreme Circle-No Wormhole Merger459 downloads
- Uber Converter445 downloads
Browse all 27 Master Of Orion - Conquer the Stars mods Sortable by downloads, rating and date.
Why Master Of Orion - Conquer the Stars mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Master Of Orion - Conquer the Stars mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.