Master of Orion
Master of Orion mods
A mod changes the game itself, so it is tied to a game version and to whatever loads it. Filter by both and you get the list that will actually load, not the list that mentions your version somewhere in a description.
- 5X Lite v2.2by Spud DastardlyThis is a lighter version of 5X - The Ultimate Balance Mod. This version includes all of the balance adjustments of 5X but with none of the added technologies or modifications to the tech tree. This mod is intended for those who like many of the balance adjustments 5X offers but don't like all of...2.7k downloadsupdated 5 y ago
- Mike's New Races Mod v3by MikegzanderVersion: 3 Purpose: 1.) Adds 3 "new" races to play! 2.) Fixes the starting racial baises for the "vanilla" and "new" races. 3.) Made new custom traits and starting technologies so that this mod plays nice with the Split Tech Tree Mod 4.) Fixed Custom Race Menu 5.) Version 2 is Obselete!!! The alt...2.6k downloadsupdated 4 y ago
- GuardianShipby hans-peter.engelhardtWould you like to have the Guardian at your service? Get the blueprint by winning the battle at Orion! Using the Custom Race option you will get him right away starting the game (average, advanced). Changelog: - added availablility at game start to the custom race options - blueprint now availabl...2.6k downloadsupdated 8 y ago
- NoPollutionby risktaker3Updated mod so it would work with newest version of the game 12.10.162.6k downloadsupdated 10 y ago
- Stronger Smarter Ships and Bases 1.1by tbeierThis Mod includes: 1. Bombers, Colony ships, Fighters, Scouts, Space Factories, Outposts, and Troop Transports should now have shields. 2. Battle Pods reverted to not take any space, just add space. Defaulted to be added to Frigates and Destroyers. 3. All ship sizes have 8 special slots and 8 wea...2.5k downloadsupdated 10 y ago
- Galaxy Utopiaby KaagoThe chance to spawn better planet biomes and more productive minerals has been greatly increased. I would appreciate a feedback and a Subscription! The probability of generated planetary biomes: - Volcanic chance: 0 - Toxic chance: 0 - Radiated chance: 0 - Barren chance: 0 - Desert chance: 5 - Tu...2.4k downloadsupdated 9 y ago
- OrionTechsby EichiThe Orion Tech Mod contains my Mods "Particlebeam" and "Damperfield" in one so you can get them both by defeating the Orion Guardian. Have fun.2.4k downloadsupdated 10 y ago
- Better Space Defense Designs (Outdated?)by shadowwolftjcDo the defensive structures in this game seem, well, pathetic compared to your ship designs? Well, hopefully they'll now be a bit less so, especially since they now better adapt to a changing metagame. All defenses will now carry Battle Pods to increase their carrying capacity, and unless more ad...2.3k downloadsupdated 10 y ago
- Hyper-Advanced Start (Up-to-date as of 2/7/17)by shadowwolftjcWant to play the game with all technologies researched? Well, now you can, through a new technological start option! Useful for players and modders alike! Just be sure to turn off the Technological Victory condition for a more enjoyable experience. Oh and be sure to scrap whatever ships you don't...2.3k downloadsupdated 10 y ago
- Plasma Stutter Gunby killerproblemIntroducing the Plasma Stutter Gun! This weapon is a Late game entry, it was intended to give some life back into the point defence guns at the end of the tech tree. it should also work as a brawler weapon. the Plasma stutter gun is a short range fast fire rate weapon. It's researched in quantum...2.2k downloadsupdated 10 y ago
- [OBSOLETE] 12 Slot Hullby raccoonA new version available You can keep using this one if you aren't interested in added functionality (sending youe frigates, destroyers and cruisers to auto-explore). 12 slots for weapons and 12 slots for specials. From frigate to doomstar. Game version 51.2. ShipHullTypes.yaml modified. P.S. My f...2.2k downloadsupdated 10 y ago
- Always Get Battle Podsby Mituna**Updated to work in 2026!** This removes the need to choose between Battle Pods and Fighter Bays when researching Advanced Construction. If you want this effect for the entire tech tree, then try my Remove Tech Choices mod ( ) There should be no conflicts with any other mods as long as they do n...2.2k downloadsupdated 6 mo ago
- Resource Packby George ZavatskyContains new planet skins, needed for proper work of other mods. Added following skins: Coral (trans-oceanic, uber, class B); Archipelago (trans-oceanic/terran, uber, class B); Rocky (trans-volcanic, class C, also may random appears in the galaxies); Dark Swamp (trans-swamp, uber, class B); Lifel...2.2k downloadsupdated 8 y ago
- [OBSOLETE] All AI Opponentsby raccoonCAUTION: The game will hang if you use more opponents that is posible to make unique. For example - I can only use 9 opponents since I only have 10 races (I don't have Terrans). Lets you choose "any" number of opponents on any galaxy size. You can still specify only 8 of them. Game version 51.2....2.1k downloadsupdated 10 y ago
- Goldfinger Deauxby ianescottThis mod was wonderfully designed by the master Spud Dastsardly It is his latest 5x mod with a tweak to the GameStartPoints.yaml to give 750k credits Special thanks for the awesome 5X mod to Spud You totally rock2.0k downloadsupdated 10 y ago
- Battlepod -0 +50by Red EarthBattlepods take up 0 space and add 50 percent space. Also costs a lot more. So battlepods create free space but take up space. That's odd so I just made them take no space and just add space. Then to balance them, if such a thing is even possible, I made them more expensive. They cost 10 times mo...2.0k downloadsupdated 10 y ago
- Only Good Random Eventsby Mituna**Updated to work in 2026!** This forces the game to only roll good random events. It works by changing the chance of a positive event being rolled to 100% This is different from my Disable Bad Random Events mod ( ) in that a bad event can never be rolled at all, resulting in a normal amount of e...2.0k downloadsupdated 6 mo ago
- Resourcesby matinductionChanges in balance of resources. Resources on planet have now have +3 and +5 bonus. Added more different resuorces for food, production, research and credist.2.0k downloadsupdated 9 y ago
- Mike's New Races Mod v2 (OBSELETE)by Mikegzander***Special Thanks to Spud Dastardly who pointed me in the right direction for this!*** Version: 2 Purpose: 1.) Adds 3 "new" races to play! 2.) Adds back the colony pollution clean-up production item using files from "Project Clean-Up" Mod. 3.) Fixes the Bomb Ketch, Ironclad, Gunship, Battlecruise...1.9k downloadsupdated 6 y ago
- [OBSOLETE] Custom Race Cheat Liteby raccoonBenefitial perks from two categories cost -100 points. Meaning they give you 100 points. Game version 51.2. RacialPerks.yaml modifies. Nothing should go wrong. Probably. Положительные перки из двух категорий стоят по -100 очков (т.е. дают по 100 очков каждый). Версия игры 51.2. Потроган RacialPer...1.9k downloadsupdated 10 y ago
- Supremacy of minor civilizationby KaagoNew game mode: Who controls the minor Civilizations controls the galaxy! Adds: - You will meet more minor Civilizations! - Minor Civs are significantly more generous and instead of 3 there are now 5 upgrade levels, which influence the entire game, especially the late game. Upcoming updates: - Mor...1.9k downloadsupdated 9 y ago
- Planet Size Plusby wolvescreamNew Galaxy maps spawn with but few tiny to medium sized planets and lots of huge and giant planets.1.8k downloadsupdated 9 y ago
- Proton Pulse Cannonby killerproblemIntroducing the Proton Pulse Cannon! This is a early game weapon Intended to fill in the Point Defence gap between the mass driver and the Phasor. It may also work as a close in brawler weapon. It is researched in Robotics (425 RP) , and it's mods are In Optronics (795 RP) Cost - 8 Size - 9 Coold...1.8k downloadsupdated 10 y ago
- 5X/Resource Pack Patchby Spud DastardlyThis mod is for players using 5X - The Ultimate Balance Mod with George Zavatsky's Resource Pack. Be sure to follow the resource pack instructions carefully. This mod should be loaded after all other 5X related mods, including Custom 5X Assets. Some players run into issues after installing the re...1.8k downloadsupdated 6 y ago
- Additional Colony Structuresby A-tfThis small mod adds 8 additional colony structures, originally provided by the developers, but not included in the final version of the game. Each structure have own images and original 3D models: - Solar kiln - Underground storage - Toxic condenser - Fighter garrison - Radiotelescopic observator...1.8k downloadsupdated 3 y ago
- Spy Defenseby SteelTired of spies stealing everything you worked hard to research, and your defenses seem to do nothing? This mod greatly increases the spying defense of the following structures: Capitol: +20 Security, +10% Empire Security Marine Barracks: +10% Security Government Building: +20% Security Spy Center...1.8k downloadsupdated 7 y ago
- RPG-like Tech-treeby ngdstudiosEnables an alternative RPG-like tech tree. The tech tree is divided into four basic science branches: Engineering, Physics, Biology and Government. The basic science branches cost research points, but grant no tech applications at all. All tech applications are in leaf technologies. This means yo...1.7k downloadsupdated 10 y ago
- Unlimited space for shipsby BreatFRThis mod give 999999999 space for weapons shields etc... to these ships. scout frigate destroyer cruiser battleship titan. This new version avoid compatibility problems. If you want to donate it's here or here, to visit my website it's by there :)1.7k downloadsupdated 6 y ago
- Both Tectonic Engineering Techsby Mituna**Updated to work in 2026!** This removes the need to choose between Core Waste Dump and Deep Core mine when researching Tectonic Engineering. If you want this effect for the entire tech tree, then try my Remove Tech Choices mod ( ) There should be no conflicts with any other mods as long as they...1.7k downloadsupdated 6 mo ago
- Advanced Defensesby Red EarthIncreases the equipment space, hit points, weapons, defenses and special equipment of defense structures. I'm sure you're asking "Why is this mod different from all other mods"? And in response I would ask, "Why are you talking like this is a Passover Seder"? But as an answer I'd say it's differe...1.6k downloadsupdated 10 y ago
- Perk Points 25by Unum25 perk points for custom races1.5k downloadsupdated 2 y ago
- Crunchby bowen324This is a totally unbalanced cheating mod. Its name is based on the MOO2 cheat that would complete whatever you were building next at that colony. It's designed to give you a race perk which, if selected, will give you a building you can create at each colony. This building grants 1,000 productio...1.5k downloadsupdated 4 y ago
- Goldfinger IIIby ianescottUpdated Feb 19 This now combines the latest 5X mod from the great one Spud, plus the Antaran Background mod by Breckwilhite (also awesome!) and the tweak to the startpoints yaml for 750k credits1.5k downloadsupdated 10 y ago
- Bringing Sexy Back 1.1by tbeierNow part of the: T-Best Uber Unbalanced Mega Mod This Mod brings back most of the sexy stuff that they removed from the game, but we liked, plus a few extras. It includes: 1. Bombers, Colony ships, Fighters, Scouts, Space Factories, Outposts, and Troop Transports should now have shields. 2. Battl...1.5k downloadsupdated 10 y ago
- Shield Variants v2 (For v54.11)by Sunshine & HappinessAdds light and heavy variants for all classes of shields. Heavy shields increase: * Size by 2x * Strength by 2x * Cost by 3x Light shields decrease: * Size by 1/2 * Strength by 1/2 * Cost by 1/41.4k downloadsupdated 10 y ago
- Menloby bowen324This is a total cheating mod. This mod is designed to add a race perk to the race perk menu which, if taken, will give you the ability to build a building that is basically the lovechild of a planetary supercomputer and an autolab while they were on mentats. (+1000 res and +10 more res per slot)....1.4k downloadsupdated 8 y ago
- Better AI Ship Designs (Outdated!)by shadowwolftjcDo the AI ship designs seem poorly-planned compared to yours? Well, with this mod, the AI will hopefully design ships that are competent from the early-game to the late-game. Some examples of ship designs: Frigates: Deliberately designed with mass-production in mind, they forsake more advanced we...1.4k downloadsupdated 10 y ago
- All AI + 5X Galaxies with No Wormholes v1.9by Spud DastardlyThis is a variation on the All AI + 5X Galaxies mod that has no wormholes on any galaxy type. See this post for a full description of the galaxy types included. This mod was made by request since my original No Wormholes mod is not compatible with 5X galaxies. This mod can be used with or without...1.4k downloadsupdated 12 mo ago
- Star Trek'ishby tbeierVersion 1.0 I am calling this mod a “Transitioning Tool” because I want to help fans learn and enjoy Master of Orion, but there is no way to change the appearance of the races and magically convert this game into a Star Trek game. Therefore, I have just done the best I can to make them to have si...1.3k downloadsupdated 10 y ago
- Always Planetsby optwoodEvery Star will have at least one planet. It may be a gas giant or asteroids but there will be one planet.1.3k downloadsupdated 6 y ago
- No Wormholesby Spud DastardlyThis is just a simple mod to remove all wormholes from all galaxy types. It was created by request. This mod not compatible with 5X - The Ultimate Balance Mod. If you want to play with 5X but no wormholes, use this mod instead.1.3k downloadsupdated 10 y ago
- Long range missile (v54.7 Ready)by Shinogu1missile and torpedo and fighter get LONG RANGE as MoO2.1.2k downloadsupdated 10 y ago
- Realistic Specialsby A-tfThe mod makes changes to balance for a slightly more realistic usage of specials in game. In fact, this is a variant of the development of ideas for use of specials from popular mod "5X - The Ultimate Balance Mod" (5.0.1) , the settings from which are taken as a basis. In my opinion, too many spe...1.2k downloadsupdated 6 y ago
- Better Player Ship Designs (Outdated!)by shadowwolftjcDoes the AI suggest ship designs that are counterintuitive to your needs? While that might still be so, even with this mod installed, hopefully they'll be closer to what you'd want to build yourself. Some examples of ship designs: Frigates: Deliberately designed with mass-production in mind, they...1.2k downloadsupdated 10 y ago
- MOO Advancedby RageNinpoThis mod is designed to open up additional ship design options, and impact the games data on a minimal basis ie balance changes from patches will not be over written by this. -What mod does 1. Changes Troop Transport Ship to be designable. 2. Changes Scout Ship to be designable. 3. Changes Colony...1.2k downloadsupdated 10 y ago
- ParticleBeamby EichiI missed this shield piercing orion weapon from the old MoO. So I added it in this mod. In the last Update I removed it from the root Tech tree so you can get this ParticleBeam when defeating the Orion Guardian. See here for a combined Mod for all my OrionTech-Mods:1.2k downloadsupdated 10 y ago
- T-Best Uber Unbalanced Mega Mod 1.2by tbeierNEW Version 1.2 - Download · Remove the extra tech tree choice branches I added in previous versions. · Moved all food producing tech to a separate branch on the tree, so you don’t have to research it if you are Silicoid. · Added 4 new colony ships with prebuilt buildings. The following buildings...1.1k downloadsupdated 10 y ago
- Diverse Specials Only v2.5by 76561198327470169This is the original stand-alone release (WITH NO MASSIVE PLANETS), no other mods are required for this version. Over 100 custom specials can now appear on planets during galaxy generation. Specials range from simple things like "Merchant Traders" to the more rare and desirable "Orion Artifacts"....1.1k downloadsupdated 7 y ago

