mod
Captive Labor
by Cephas
This is a light and simple mod that solves the problem of the prisoner system of the game being useless after you leveling up, instead of ransom them you can now enslave them at any town and allocate the profit from it to your gold, the town building or the town prosperity. Weekly losses: A notif...
- Latest version
- no release indexed
- Downloads
- 2.9k
- Rating
- 193
- Filed under
- Utility, Native
- Updated
- 3 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Captive Labor?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Mount & Blade II: Bannerlord all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Captive Labor safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Mount & Blade II: Bannerlord versions does Captive Labor work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Mount & Blade II: Bannerlord.