- Racing
- Simulator
- Indie
Game
My Garage
My Garage is a car simulation game with main focus being simulating real car repair, maintenance, and physics.
About My Garage
- Released
- June 2026
- Developer
- Viking
- Engine
- Unity
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsUpdate 13/07Junkyard rework Gasstation rework Reworked lad engine Fixed engine sound settings not saving
- Community AnnouncementsUpdate 02/06New Features -Added MIG welder Welding wire now has 40 uses (electrodes had only 8) -Added Taxi Job (check the map for taxi locations) -Added a new NPC system, used for taxi passengers and pedestrians around towns and beach areas -Added a fully customizable 3rd-person player character (press 2 to switch views) -Character customization now works in multiplayer -Added steering wheel animations in...
- Community AnnouncementsUpdate 26/1Added delivery job. (in town. marker on map shows location) Fixed service center full diagnostics not working Added regular tire wear (they did wear if the wheel was spinning out but whatever) Changed how things gets attached to car when driving Improved shadows and fixed shadow glitching in service center Fixed car jack causing npcs to disappear increased tint strength
- Community AnnouncementsUpdate29/11Mostly Multiplayer fixes (Still working on more but this at least makes multiplayer playable) Fixed survival mode steering issue Multiplayer now works in survival Many Multiplayer bugfixes, loading and syncing improvements
- Community AnnouncementsTechnical UpdateRecently, Unity discovered a major security issue affecting all Unity versions, so we were forced to upgrade the game engine from Unity 2020 to Unity 2021 to ensure your computers remain fully secure when using this application. Because of this update, some features may behave differently than before — engine upgrades often come with unexpected side effects. Unfortunately, one issue cannot be f...
- Community AnnouncementsFix 17/07Fixed Niv invisible welds Added sound to plasma Multiplayer should connect other players faster Fixed multiplayer frame drop
- Mods indexed
- 281
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- ModUtils156.6k downloads
- InfiniteMoney48.9k downloads
- Reworked car spawner43.3k downloads
- F10040.3k downloads
- More tires39.5k downloads
- My Garage Money Cheat Menu38.9k downloads
- More Rims38.3k downloads
- Extra Engine Parts37.0k downloads
- MIG Welder36.2k downloads
- E.F Tuning Parts34.7k downloads
- ModUI (DEPRECATED)34.6k downloads
- Infinite Weld and Cut29.3k downloads
- New Lifter26.9k downloads
- Paint booth26.6k downloads
- Vehicle Extra Parts25.4k downloads
- F35023.5k downloads
- Fede's Extra Parts23.5k downloads
- 2JZ Engine23.2k downloads
- Vaz 2110 Priora standalone FWD22.8k downloads
- Bulls Tool Mod21.8k downloads
- E.F Tuning tablet21.6k downloads
- Turbo for performance carburetor21.3k downloads
- EF Airride System20.4k downloads
- Sledgehammer19.0k downloads
Browse all 281 My Garage mods Sortable by downloads, rating and date.
More racing games see all
Why My Garage mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host My Garage mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






