mod
Visual Effect via Local Variable
by Ellye
I wanted to test how the workshop uplaod worked, so I just did the first useful little script that came to mind. The .erf included in this module has a single script, meant to be placed on the OnHeartbeat of a placeable, or to be invoked during the OnSpawn script of a NPC. All it does is look at...
- Latest version
- no release indexed
- Downloads
- 31
- Updated
- 9 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Visual Effect via Local Variable?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Neverwinter Nights: Enhanced Edition all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Visual Effect via Local Variable safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Neverwinter Nights: Enhanced Edition versions does Visual Effect via Local Variable work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Neverwinter Nights: Enhanced Edition.