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mod

Dynamic Light Source

by Nico

/!\ This mod requires the base game factions to be present, and therefore won't work with full conversion mods such as Freelancer /!\ This mod allows effects to cast light on ships, even when lit by sunlight. Have a look at the video. This works by adding a second, hidden sun in all solar systems...

Latest version
no release indexed
Downloads
3.9k
Rating
78
Filed under
Effects
Updated
5 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Dynamic Light Source?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Nexus - The Jupiter Incident all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Dynamic Light Source safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Nexus - The Jupiter Incident versions does Dynamic Light Source work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Nexus - The Jupiter Incident.

Last checked 1 mo ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 34 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.