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Automate Cities

by Franz-

This mod lets you add automation to your cities as a project, giving it autonomous rule. • This is probably useful when you're playing late-game with 10+ cities, and maybe don't want to deal with all of them. • Any of your courtiers can star...

Latest version
1.0
Downloads
428
Rating
31
Filed under
Multiplayer, UI
Updated
3 y ago
Available on
mod.io

Download

From Automate Cities’s own host. Nothing is re-hosted here.

1.0release27 Jul 2023

No file recorded for this release.

Frequently asked

How do I install Automate Cities?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Old World all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Automate Cities safely?

From the author's own page on mod.io, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Old World versions does Automate Cities work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Old World.

Last checked 10 d ago against mod.io. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 27 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.