Menu

mod

Research Cost Multiplier

by matrix47

This mod lets you increase or decrease the costs of all technologies. Your researchers have nothing to do by cycle 100? Try setting the multiplier to 10, and enjoy hard decisions on what to researh next. Annoyed by research taking too long? Set the multiplier to 0.25 to cruise through it (but sti...

Latest version
no release indexed
Downloads
341
Rating
31
Filed under
Tweaks, Base Game
Updated
7 mo ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Research Cost Multiplier?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Oxygen Not Included all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Research Cost Multiplier safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Oxygen Not Included versions does Research Cost Multiplier work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Oxygen Not Included.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 37 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.