mod
Research Cost Multiplier
by matrix47
This mod lets you increase or decrease the costs of all technologies. Your researchers have nothing to do by cycle 100? Try setting the multiplier to 10, and enjoy hard decisions on what to researh next. Annoyed by research taking too long? Set the multiplier to 0.25 to cruise through it (but sti...
- Latest version
- no release indexed
- Downloads
- 341
- Rating
- 31
- Filed under
- Tweaks, Base Game
- Updated
- 7 mo ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Research Cost Multiplier?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Oxygen Not Included all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Research Cost Multiplier safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Oxygen Not Included versions does Research Cost Multiplier work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Oxygen Not Included.