
- Action
- Casual
- Indie
- Racing
Game
PANZER BALL
Panzer Ball is about speed and agility. Complete races in this fast-paced 3D platformer that is inspired by the classic surf maps and bunnyhop modes from games of the past. This game includes both a singleplayer and a multiplayer experience. The online multiplayer is fully real-time so you can invite your friends and see who gets the fastest time. Join our community to get involved in experimental modes, early playtests and be part of the development of Panzer Ball.
Panzer Ball is a fast-paced 3D platformer inspired by the classic surf and bunnyhop game modes. Jump in and see how fast you can complete the courses in both single and multiplayer.
About PANZER BALL
- Released
- April 2020
- Developer
- LODZERO
- Engine
- Unreal Engine 4
- Platforms
- PC (Microsoft Windows)
Where to get it
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsSmall QOL Update- Fixed a bunch of bugs that were still outstanding. - Using higher values for sub-stepping, should fix some cases where at low-framerate you can get slower speeds - Reworked internal map structures, will make possible new map styles.
- Community AnnouncementsUpdate v479Workshop! This update brings workshop support. You can create custom maps and share them with others. Everything works from within the game, so no need to use external tools. Consider it alpha, so please do share any bugs/feature-requests you might have :) Map Editor When you launch the game, you will notice there is a new menu item in the main menu called 'Workshop'. Here you can create, edit,...
- Community AnnouncementsUpdate v416New maps We've created two new maps that we've put in a new category: medium. A lot of you like the short maps, so we thought let's try something in-between the long and short maps. Enjoy Medium 01 and Medium 02. They work in both MP and SP modes. Workshop Support Progress The workshop tools are nearly there. Corona has thrown a wrench in the development of things but I should be back on track...
- Community AnnouncementsUpdate v384Bug fixes and a new map I've been working on the most requested feature ( workshop support ) but in the meantime here's an update with some bug fixes and a brand new MP map called Slip Angle!
- Community AnnouncementsUpdate v340New maps in MP! This update pushes the 4 short maps we have to multiplayer! This change required some reshuffling of data so your campaign save data will be reset. Fear not, this does not mean your leaderboard entry for the campaign has been erased, those still stand. Having said that, seeing as this is an early-access game with frequent updates/changes: expect the leaderboards to be reset even...
- Community AnnouncementsUpdate v334New map! There is a new map added to the game called 'Disk'. It's only available in multi-player at the moment, but will be coming to campaign soon. Please let me know what you think! Is it too hard, not hard enough? Map created by Sahel. Changes. New map! (Disk in MP only atm) Added the option to display debug options Improved network smoothness ( still work in progress ) Added 'quit' menu in...
- Mods indexed
- 206
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 701 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- Silo v1Silo v2 is out! Map Length: ☆ Short ☆ Medium ★ Long Completion Difficulty: ☆ Lenient ☆ Reasonable ☆ Challenging ★ Arduous ☆ Exacting My 2nd map, also made in the editor's alpha (but uploaded first, since I wanted to edit Terminus a little). I designed it around verticality, and all paths should b...4.2k downloads
- CorridorMap about wall jumping. Long (Takes me about 1m 30s to complete (with checkpoints)) I built it with checkpoints in mind. (you need to enable them in the menu) There are not many wall jumping sections in the vanilla game, thankfully the workshop is finally here.1.2k downloads
- Space1.2k downloads
- LightTunnelTesting workshop677 downloads
- Spiral StaircaseTesting workshop539 downloads
- Radical rampsTesting workshop526 downloads
- Silo v2Map Length: ☆ Short ☆ Medium ★ Long Average Completion Difficulty: ☆ Lenient ☆ Reasonable ☆ Challenging ★ Arduous ☆ Exacting Hey ballers, thanks for all the love on the first version of this map! For this redesign I focused heavily on the 2nd half, which is now more visually interesting and, in m...451 downloads
- Try This!394 downloads
- CellSometimes the only way out is to dive in.360 downloads
- Beig ShortQuick 10s map313 downloads
- AESTHETICSTried to make this map look and play well.292 downloads
- Wallrunner [Easy]Wallrunner! Or shall i say 'Jumper?' The idea of this map is is to get to the end as fast as possible. It's do-able withing 20 seconds and tested multiple times with quite some frustration but it works. More maps will follow in the future as i really enjoyed making my first map for this game! Hop...256 downloads
- wall climbTesting workshop241 downloads
- MonumentShort map, open to interpretation. Try and touch the idol before the end. Inspired by the Minecraft Ocean Monument.211 downloads
- Getting over it PANZER BALL CHALLENGECheck out my Twitch Page! - twitch.tv/bc_toast Or My Youtube! - bcToasty ~ How High Can you Climb? ~ How Long Will it Take? ~ Climb Your Way Up This Excruciating Level ~ Never Has Any One Beaten this Map? ~ WILL YOU BE THE FIRST?! ~ Good Luck... ;)185 downloads
- GauntletTesting workshop178 downloads
- Void practiceEnable Checkpoints in your Gameplay settings. Esc - Options - Gameplay - Enable Checkpoints Yes 8 legged map that simulated some stuff from Voidworld. Small accurate jumps to big jump with some wall jumping throughout to simulate flow potential.171 downloads
- H CultTesting workshop165 downloads
- sunmanTesting workshop164 downloads
- down hillFirst map Feedback helpful162 downloads
- ClaustrophobiaTesting workshop148 downloads
- quickie 3Testing workshop147 downloads
- Gangbang4 Way start, with fun mechanics to learn and master!143 downloads
- TerminusMap Length: ★ Short ☆ Medium ☆ Long Completion Difficulty: ★ Lenient ★ Reasonable ★ Challenging ☆ Arduous ☆ Exacting This was my first attempt at a map in the editor's alpha. Not the longest, but fairly difficult to complete. ○Map length is in comparison to the official collection of maps. ○Compl...142 downloads
Browse all 206 PANZER BALL mods Sortable by downloads, rating and date.
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Why PANZER BALL mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host PANZER BALL mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






