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Planetoid Pioneers
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Planetoid Pioneers

Bring your game ideas and feedback to life with the Planetoid Pioneers Contributor Edition! With its powerful engine and integrated tools, join us in evolving the concept of Early Access. Don’t just tell us what you would like to see in this 2D physics-based action exploration game - SHOW us!

Explore deep circular worlds in this Physicsvania with couch Co-Op combat, crafting, and ridiculous physics fails! Also bring your own game ideas to life with the powerful engine and integrated game development tools. Each Planetoid is a whole separate game mode that you can fully edit and easily share!

Planetoid Pioneers screenshot 1 of 81 / 8

About Planetoid Pioneers

Released
April 2016
Developer
Data Realms
Platforms
Linux · PC (Microsoft Windows) · Mac

Where to get it

Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.

Browse everything

Sorted, filterable and paged. Every link goes to the author’s own download.

From the developers

Official announcements, newest first. Posted on Steam.

Mods indexed
352
Versions
0
Newest tracked
none yet
Most disruptive update
No breakage data for this game

Most downloaded

Measured from the source's own counts, summed across every release.

Browse all 352 Planetoid Pioneers mods Sortable by downloads, rating and date.

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Why Planetoid Pioneers mods break

A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.

That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.

Common questions

Does IndexGG host Planetoid Pioneers mods?

No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.

Where does the compatibility data come from?

From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.

Why is a mod listed as broken when it works for me?

Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.