mod
联机全图已知同步修复
联机全图已知同步修复 适用于 Project Zomboid Build 42.20.0 至 42.20.3 专用服务器。 修复的问题 服务器沙盒已经设置 MapAllKnown=true 时,客户端本应显示完整世界地图。但专用服务器仍可能为玩家建立几乎为空的探索位图,并在连接后覆盖客户端的全图已知状态,导致玩家继续看到地图迷雾。 补丁行为 连接完成后按当前世界 MetaGrid 边界恢复全图已知。 使用最多五次的有限重试,完成后立即移除 Tick 回调,不进行永久轮询。 通过游戏原版地图命令把已知范围同步回该玩家的服务端探索档案,避免下次登录再次被空数据覆盖。 仅当服务器实际设置 Ma...
- Latest version
- no release indexed
- Downloads
- 3.7k
- Rating
- 12
- Updated
- 1 mo ago
- Available on
- Steam Workshop
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Frequently asked
How do I install 联机全图已知同步修复?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Project Zomboid all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download 联机全图已知同步修复 safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Project Zomboid versions does 联机全图已知同步修复 work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Project Zomboid.