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Week One & Beyond [Addon]

by Cuthbert

Week One officially has the toggle for the nuke in sandbox settings The ability to disable the nuke will still be a toggle (and on by default), for the sake of ongoing saves. Want to see whats next? Take a look at my trello board! Week One & Beyond This mod seeks to make additions, fixes, and cha...

Latest version
no release indexed
Downloads
117.2k
Rating
3.1k
Filed under
Balance, Build 42
Updated
20 mo ago
Available on
Steam Workshop

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Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Week One & Beyond [Addon]?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Project Zomboid all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Week One & Beyond [Addon] safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Project Zomboid versions does Week One & Beyond [Addon] work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Project Zomboid.

Last checked 13 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 51 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.