mod
Models: Tankeel & KeelJr
by x⊕rnn
Since cg_forceEnemySound doesn't exist, I decided to make this. TankJr model with Keel sounds, a.k.a. Tankeel. The jump sound is TankJr's because it's louder and less annoying. Also included is the Keel model with TankJr's jump sound, a.k.a. KeelJr. Tankeel: /cg_forceEnemyModel tankeel/bright /r_...
- Latest version
- no release indexed
- Downloads
- 438
- Rating
- 8
- Updated
- 11 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install Models: Tankeel & KeelJr?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Quake Live all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download Models: Tankeel & KeelJr safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Quake Live versions does Models: Tankeel & KeelJr work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Quake Live.