
- Casual
- Indie
- Racing
Game
Quible Sphere
Roll through 40 different levels that increase in difficulty, avoiding several obstacles and using powerups in order to get to the end of each level!
Roll through 40 different levels that increase in difficulty, avoiding several obstacles and using powerups in order to get to the end of each level!
About Quible Sphere
- Released
- July 2018
- Platforms
- Linux · PC (Microsoft Windows) · Mac
Release, studio and platform data from IGDB. Store links go to the sellers, not to us. We do not sell games and we do not host files.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
From the developers
Official announcements, newest first. Posted on Steam.
- Community AnnouncementsVersion 1.4.1 released!A small update has been released to address the recent Unity security vulnerabilities that have been exposed. It also fixes a crash when trying to play custom levels in the level editor without any spawn blocks.Have fun!
- Community AnnouncementsVersion 1.4.0 released!A small update has been released! Added: Added controller sensitivity slider. Added a progress bar on custom levels that are being downloaded. Changed: Broken custom levels are now downloaded. Fixed: Fixed names on users in custom levels being . Have fun!
- Community AnnouncementsVersion 1.3.2 released!Hi everyone! Another important fix has been released. Fixed an issue with save files. I hope you enjoy!
- Community AnnouncementsVersion 1.3.1 released!Hi everyone! A small patch has been released to fix some important issues. Fixed challenges not working. Fixed Xbox controllers not working in Windows 10 version 2004. That's about it. I hope you enjoy!
- Community AnnouncementsVersion 1.3 released!Hello everyone! A small-ish patch has been released with the main focus of fixing some issues and better supporting cloud gaming. The changes are: Game progress is now more neatly saved with Steam cloud. All the necessary settings can now be synced with Steam. "Got all points" label now shows the picked up points and total points at the end screen. Added a 2-second splash screen at the start of...
- Community AnnouncementsVersion 1.2.2 released!Hello! This update took an embarrassingly long time to get out. I just encountered problem after problem, but it's finally here! Here are the changes: Added the ability to unlock the cursor. Greatly improved the leaderboards. You can now see more players, around you, and friends only. Fixed a bug with the ticking sound. Fixed the music starting to play at max volume in the main menu.
- Mods indexed
- 8
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
of 28 on Steam Workshop
Most downloaded
Measured from the source's own counts, summed across every release.
- RampJump the ramp to get on the plaform35 downloads
- Jump!A jumpy level. Careful so you dont fall off!25 downloads
- Leap of faith..literally a leap of faith23 downloads
- The MazeA Maze. Dont get lost.22 downloads
- Whole New LevelWas supposed to be a level, but never made it in, because of reasons. But that doesn't mean you shouldn't play it! Have fun!20 downloads
- Speedway18 downloads
- Highways16 downloads
- TeleMazersA maze made out of teleporters. Is only game, why you heff to be mad? :D15 downloads
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Why Quible Sphere mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Quible Sphere mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.






