mod
gm_bigcity
texture porting isn't perfect :/ yeah instead of fixing the hightower problem I literally just decided to port another map. teams spawn on the towers with protective boxes so it is ravenm friendly, and there are various flags around the map. I wanted to try to figure out teleporters, but gave up...
- Latest version
- no release indexed
- Downloads
- 8.7k
- Rating
- 398
- Updated
- 4 y ago
- Available on
- Steam Workshop
Download
Delivered through the Steam client, not a file this page can link to.
Frequently asked
How do I install gm_bigcity?
Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Ravenfield all have to be on the same version, which is the usual reason a mod does not appear in game.
Where do I download gm_bigcity safely?
From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.
Which Ravenfield versions does gm_bigcity work on?
The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Ravenfield.