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Mark's Mod

by 76561198377132721

Changes: 1. 5 Agents, but 25 ships max. 2. 800000 p 3. 800000 max blocks 4. 1R=1C 5. 500C for saving station 6. 1000C for activation station 7. Max speed very big 8. No auto zoom 9. No AI Transients 10. Game named "Reassembly X" And more changed View my other mods : Insects xPaladins

Latest version
no release indexed
Downloads
84
Rating
1
Filed under
cvars
Updated
9 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Mark's Mod?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Reassembly all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Mark's Mod safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Reassembly versions does Mark's Mod work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Reassembly.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 18 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.