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Playable Spikey Plants (Really!)

by sumplkrum

This mod does more than unlock the faction and make it playable. It also gives you modified blocks, plants, and ships to allow you to play a normal campaign with the faction. The reason the default Spikey Plants do not work when you play them is because their default command module is a seed. Wha...

Latest version
no release indexed
Downloads
2.2k
Rating
53
Filed under
Blocks, Factions
Updated
7 y ago
Available on
Steam Workshop

Download

Delivered through the Steam client, not a file this page can link to.

Opens the Steam Workshop page. Steam adds it to your library from there.Subscribe on Steam Workshop

Frequently asked

How do I install Playable Spikey Plants (Really!)?

Install the matching loader first, then put the downloaded file in your mods folder and start the game. The loader, the mod and Reassembly all have to be on the same version, which is the usual reason a mod does not appear in game.

Where do I download Playable Spikey Plants (Really!) safely?

From the author's own page on Steam Workshop, which is where the data here is synced from. IndexGG never mirrors, re-hosts or repackages a file: every download button points at the original source, so you get exactly what the author published.

Which Reassembly versions does Playable Spikey Plants (Really!) work on?

The author has not declared a supported version in the metadata we sync, so there is nothing here we can state as fact. Check the project's own page before installing it, and treat an old mod with no declared version as untested on modern Reassembly.

Last checked 16 d ago against Steam Workshop. We do not host files and we do not republish descriptions; every download link points at the author’s own release.

Not indexed yet. Score 32 against a threshold of 55. The page still exists and is still linked; it simply carries noindex until we hold more.