Game
Resident Evil 7
Versions, mod loaders and mod compatibility for Resident Evil 7.
Browse everything
Sorted, filterable and paged. Every link goes to the author’s own download.
- Mods158A mod changes the game itself. It needs something to load it, it may need other mods first, and it only works on the versions its author built it for.
- Frameworks18A framework is modding infrastructure rather than content: an API, injector or utility that other mods run on top of, or that helps you install, patch or manage them.
- Mods indexed
- 176
- Versions
- 0
- Newest tracked
- none yet
- Most disruptive update
- No breakage data for this game
Most downloaded
Measured from the source's own counts, summed across every release.
- 4K HD Upscaled Textures (Ray Tracing Version)119.2k downloads
- REFramework113.7k downloads
- Third-Person OTS Script57.1k downloads
- RE7 Ultimate Trainer41.5k downloads
- Third Person Full Model Placeholders36.3k downloads
- 4K HD Upscaled Textures30.3k downloads
- Evening Dress for Mia27.6k downloads
- Max stack size x99924.2k downloads
- Item Unlocker23.8k downloads
- RE7 Cutscene Skipper22.7k downloads
- Resident Evil 7 but it's The Simpsons18.5k downloads
- Advanced Weapon Framework17.9k downloads
- Ethan with Head17.1k downloads
- _ScriptCore16.3k downloads
- Buff Weapons ( RT version )15.5k downloads
- Health Bars12.5k downloads
- 100 percent save file RE711.3k downloads
- PS4 Button Prompts for RE711.1k downloads
- Oculus Touch Button Prompts for RE7 VR10.6k downloads
- CivilWolf's RE7 Widescreen Patcher (Obsolete. Use REFramework Nightly. Link in comments)10.3k downloads
- Outdated - Overpowered Universal Coin9.7k downloads
- STI 2011 Combat Master9.7k downloads
- Mia Recolor8.5k downloads
- RE2 Leon over Ethan8.1k downloads
Browse all 158 Resident Evil 7 mods Sortable by downloads, rating and date.
Why Resident Evil 7 mods break
A mod is compiled against one version of a game. When the game updates, anything that reached into the parts that moved stops working, and it usually stops working silently rather than with a message that explains itself.
That is what the table above counts. It is not a guess: each row is a mod the community has reported as broken by that specific release. The number is a fair measure of how disruptive an update was, and it is the reason people delay updating a game they have modded heavily.
Common questions
Does IndexGG host Resident Evil 7 mods?
No, and it never will. Every download link points at the author's own page on Nexus, GitHub, CurseForge or wherever they published it. We index the ecosystem; the files stay with the people who made them.
Where does the compatibility data come from?
From the communities that maintain it in the open, not from guesswork. Each claim carries how it is known, so a reported breakage is never presented as though the author said it.
Why is a mod listed as broken when it works for me?
Compatibility depends on your exact game version and the rest of your load order. A mod marked as broken in one release may work fine on an older one, which is exactly why the version is recorded next to the claim rather than a bare yes or no.